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Ken Youens-Clark - Systems Programming with Rust: A Project-Based Primer

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Ken Youens-Clark Systems Programming with Rust: A Project-Based Primer
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For several consecutive years, Rust has been voted most loved programming language in Stack Overflows annual developer survey. This open source systems programming language is now used for everything from game engines and operating systems to browser components and virtual reality simulation engines. But Rust is also an incredibly complex language with a notoriously difficult learning curve.

Rather than focus on the language as a whole, this guide teaches Rust using a single small, complete, focused program in each chapter. Author Ken Youens-Clark shows you how to start, write, and test each of these programs to create a finished product. Youll learn how to handle errors in Rust, read and write files, and use regular expressions, Rust types, structs, and more.

Discover how to:

  • Use Rusts standard libraries and data types such as strings, vectors, dictionaries, and sets to create systems programs
  • Write and test Rust programs and functions
  • Read and write files, including stdin, stdout, and stderr
  • Document and validate command-line arguments
  • Write programs that fail gracefully
  • Parse raw and delimited text as well as Excel data
  • Use and control randomness

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Systems Programming with Rust by Charles Kenneth Youens-Clark Copyright 2022 - photo 1
Systems Programming with Rust

by Charles Kenneth Youens-Clark

Copyright 2022. All rights reserved.

Printed in the United States of America.

Published by OReilly Media, Inc. , 1005 Gravenstein Highway North, Sebastopol, CA 95472.

OReilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (http://oreilly.com). For more information, contact our corporate/institutional sales department: 800-998-9938 or corporate@oreilly.com .

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  • Illustrator: Kate Dullea
  • February 2022: First Edition
Revision History for the Early Release:
  • 2021-06-18: First Release
  • 2021-08-23: Second Release

See http://oreilly.com/catalog/errata.csp?isbn=9781098109431 for release details.

The OReilly logo is a registered trademark of OReilly Media, Inc. Systems Programming with Rust, the cover image, and related trade dress are trademarks of OReilly Media, Inc.

The views expressed in this work are those of the author, and do not represent the publishers views. While the publisher and the author have used good faith efforts to ensure that the information and instructions contained in this work are accurate, the publisher and the author disclaim all responsibility for errors or omissions, including without limitation responsibility for damages resulting from the use of or reliance on this work. Use of the information and instructions contained in this work is at your own risk. If any code samples or other technology this work contains or describes is subject to open source licenses or the intellectual property rights of others, it is your responsibility to ensure that your use thereof complies with such licenses and/or rights.

978-1-098-10941-7

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Preface
A Note for Early Release Readers

With Early Release ebooks, you get books in their earliest formthe authors raw and unedited content as they writeso you can take advantage of these technologies long before the official release of these titles.

This will be the Preface of the final book. Please note that the GitHub repo will be made active later on.

If you have comments about how we might improve the content and/or examples in this book, or if you notice missing material within this chapter, please reach out to the author at .

I already know the ending its the part that makes your face implode

They Might Be Giants

I remember years back when this new language called JavaScript came out.It sounded interesting, so I bought a big, thick reference book on the language and read it cover to cover.When I finished, I couldnt write JavaScript to save my life.My problem was that I hadnt written any programs in the language.Ive since learned better how to learn a language, which is perhaps the most valuable skill you can develop as a programmer.When I want to learn a language now, I start by rewriting things I already know like Tic-Tac-Toe.

Rust is reputed to have a fairly steep learning curve, but Im convinced you can learn it much more quickly by writing many small programs you already know.This book is about two things: systems programming and Rust.Writing Rust versions of basic systems tools like head and cal will reveal patterns that youll be able to use when you write your own programspatterns like validating parameters, reading and writing file handles, parsing text, and using regular expressions.

What Is Rust (And Why Is Everybody Talkin About It)?

Rust is a programming language created by Graydon Hoare while working at Mozilla Research.He first started working on it around 2006 as a personal project, and by 2010 Mozilla had sponsored and announced the project.While the language is relatively new, it has quickly earned a passionate following of programmers who claim to even love using it.

Figure P-1 Here is a logo I made from an old Rush logo Being a kid playing - photo 2
Figure P-1. Here is a logo I made from an old Rush logo. Being a kid playing the drums in the 1980s, you better believe I listened to a lot of Rush. Anyway, Rust is cool, and this logo proves it.

Often Rust is described as a systems programming language that has been designed for performance and safety.It has a syntax that resembles the C language, so youll find things like for loops, semicolon-terminated statements, and curly braces denoting block structures.

Rust is also a statically typed language, meaning that a variable can never change its type, like from a number to a string.If youre coming from languages like C/C++ or Java, this will be familiar because those languages are also statically typed.You dont always have to declare a variables type in Rust because the compiler can often figure it out from the context, but the variable is still never allowed to change its type.

If, like me, you are coming from a dynamically typed language like Perl, JavaScript, or Python, this could feel rather new.In those languages, a variable can change its type at any point in the program, like from a string to a file handle.The language may also silently treat a variable of one type like another; for instance, both Perl and Python will evaluate strings, numbers, lists, dictionaries, and more in a Boolean context which can lead to some surprising results.Interestingly, several dynamically typed languages including Python, Perl 6/Raku, and Julia have introduced type hints or gradual typing systems where a variable can be basically untyped (Any) or some specific type like an integer or string.

Although Rust bears a strong resemblance to imperative, C-style languages, it has borrowed many exciting concepts from other languages and programming paradigms.Rust is not an object-oriented (OO) language like Java as there are no classes or inheritance in Rust.Instead Rust uses a struct (structure) to represent complex data types and traits to describe how types can behave.These structures can have methods, can mutate the internal state of the data, and might even be called objects in the documentation, but they are not objects in the formal sense of the word.

Rust has borrowed many exciting ideas from purely functional languages like Haskell.For instance, variables are immutable by default, meaning they cant be changed.Like many languages, functions are first-class values, which means they can be passed as arguments.Most exciting to my mind is Rusts use of enumerated and sum types, also called algebraic data types (ADTs), which allow you to represent, for instance, that a function can return a Result which can be either an Ok containing some value or an Err containing some other kind of value.Any code that deals with these values must handle all possibilities, so youre never at risk of forgetting to handle an error that could unexpectedly crash your program.

Who Should Read This Book

If youre reading this, I imagine you already know at least one programming language.Maybe your background is in statically typed languages like C++ or Java, or maybe like me, youre coming from the world of dynamically typed languages.Ive spent the bulk of my career using Perl and Python for web development and systems tasks, but Ive been very interested in learning everything from Prolog and Haskell to JavaScript and Lisp.No matter your background, I hope to show you that Rust is a really fun language.

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