Rust Programming By Example
Enter the world of Rust by building engaging, concurrent, reactive, and robust applications
Guillaume Gomez
Antoni Boucher
BIRMINGHAM - MUMBAI
Rust Programming By Example
Copyright 2018 Packt Publishing
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First published: January 2018
Production reference: 1090118
Published by Packt Publishing Ltd.
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ISBN 978-1-78839-063-7
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Contributors
About the authors
Guillaume Gomez is an open source lover (let's keep this simple). He's a reviewer for the Rust language and a member of the GNOME organization. Guillaume lives in Paris, France.
I would like to thank Sebastian Drge for his review of the book. He did an amazing job in helping us improve the book.
Antoni Boucher has been enjoying programming for 10 years, especially functional and system programming. He works in the ad tech industry and strives to improve the performance and reliability of software. He contributes to multiple open source projects and is interested in system programming and compilers. Antoni lives in Montreal, Canada.
About the reviewers
Sebastian Drge is a free software developer, currently working for Centricular Ltd. His main involvement is with the GStreamer project, a cross-platform multimedia framework. He also contributes to various other projects, such as Debian, GNOME, Rust, and WebKit. He works as a contractor on free software.
Thanks to the authors for making the Rust programming language accessible to more people with this book and for offering me to review this book, and to the Rust team for creating such a useful and usable language with great documentation.
Daniel Durante is an avid coffee drinker/roaster, motorcyclist, archer, welder, and carpenter whenever he isn't programming. From the age of 12, he has been involved with web and embedded programming with PHP, Node.js, Golang, Rust, and C.
He has worked on text-based browser games that have reached over 1,000,000 active players and created bin-packing software for CNC machines. He loves working with embedded programming with cortex-m and PIC circuits, high-frequency trading applications, and he has helped contribute to one of the oldest ORMs of Node.js (SequelizeJS).
I would like to thank my parents, my brother, and friends who've all put up with my insanity sitting in front of a computer day in and day out. I would not be here today if it wasn't for their patience, guidance, and love.
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Preface
The aim of this book is to give a little tour of some Rust basics (playing with GUIs) and advanced (async programming) features. Because interesting projects are always a huge plus in a language learning process, we wrote the book with this focus. We think this language is awesome and we hope to give you the motivation and knowledge in order to have even more rustaceans in the future!
Who this book is for
Readers only need a basic knowledge of the Rust language to follow through this book if they want to enjoy it the most, even though it's recommended to always have the documentation open alongside to answer questions this book might not provide (we, authors, aren't almighty, which is a shame, we know). For readers who don't know Rust at all, we recommend that they first read the Rust book that you can find here at https://doc.rust-lang.org/stable/book/ and then come back to read this one!
What this book covers
, Basics of Rust , covers the installation of Rust and teaches the syntax and basic principles of the language so that you are ready to code projects with it.
, Starting with SDL , shows how to start using SDL and its main features, such as events and drawings. Once the project is created, we'll make a window displaying an image.
, Events and Basic Game Mechanisms , takes you deeper into how to handle events. We'll write the tetrimino objects and make them change following the received events.
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