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Wallace Wang - Pro iPhone Development with SwiftUI: Design and Manage Top Quality Apps

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Wallace Wang Pro iPhone Development with SwiftUI: Design and Manage Top Quality Apps
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You know the basics. Your Swift code flows with logic and ease. This isnt your first time building a workable app for iOS platforms. Now, its time to build a magical app for iOS platforms! Move beyond what you mastered in the best-selling Beginning iPhone Development with SwiftUI. Debug Swift code, use multi-threaded programming with Grand Central Dispatch, pass data between view controllers, and design apps functional in multiple languages.

Not only will your apps run like magic under the hood but, with the new standard of SwiftUI, youll add animations, scaling, multiscreen support, and so much more to your interfaces. Youll also see how to integrate audio and video files in your apps, access the camera and send pictures to and from the Photos library, use location services to pinpoint your users position on a map, and display web pages in-app. Dont just stop at flawless code and stickily engaging interfaces. Give your apps a mind with Apples advanced frameworks for machine learning, facial and text recognition, and augmented reality.

Pro iPhone Development with SwiftUI enlightens you to the world of rich design, solid code, and thoughtful processing needed to make apps that wow. Integrate all these extraordinary iOS features and embrace the world of possibilities in the Swift programming language with SwiftUI.

What You Will Learn

  • Save and retrieve data when apps close or get pushed in the background
  • Recognize speech with Apples advanced frameworks
  • Create augmented reality apps
  • Understand spoken commands with Siri
Who This Book is For
Aspiring iOS app developers familiar with the Apple Swift programming language and/or the iOS SDK, but ready to move to the next level.

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Book cover of Pro iPhone Development with SwiftUI Wallace Wang Pro iPhone - photo 1
Book cover of Pro iPhone Development with SwiftUI
Wallace Wang
Pro iPhone Development with SwiftUI
Design and Manage Top Quality Apps
3rd ed.
Logo of the publisher Wallace Wang San Diego CA USA ISBN - photo 2
Logo of the publisher
Wallace Wang
San Diego, CA, USA
ISBN 978-1-4842-7826-0 e-ISBN 978-1-4842-7827-7
https://doi.org/10.1007/978-1-4842-7827-7
Wallace Wang 2022
This work is subject to copyright. All rights are solely and exclusively licensed by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed.
The use of general descriptive names, registered names, trademarks, service marks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use.
The publisher, the authors and the editors are safe to assume that the advice and information in this book are believed to be true and accurate at the date of publication. Neither the publisher nor the authors or the editors give a warranty, expressed or implied, with respect to the material contained herein or for any errors or omissions that may have been made. The publisher remains neutral with regard to jurisdictional claims in published maps and institutional affiliations.

This Apress imprint is published by the registered company APress Media, LLC part of Springer Nature.

The registered company address is: 1 New York Plaza, New York, NY 10004, U.S.A.

Any source code or other supplementary material referenced by the author in this book is available to readers on GitHub: https://github.com/Apress/Pro-iPhone-Development-with-SwiftUI. For more detailed information, please visit http://www.apress.com/source-code.

Table of Contents
About the Author
Wallace Wang

is a former Windows enthusiast who took one look at Vista and realized that the future of computing belonged to the Mac. Hes written more than 40 computer books, including Microsoft Office for Dummies, Beginning Programming for Dummies, Steal This Computer Book, My New Mac, and My New iPad. In addition to programming the Mac and iPhone/iPad, he also performs stand-up comedy, having appeared on A&Es "An Evening at the Improv" and having performed in Las Vegas at the Riviera Comedy Club at the Riviera Hotel and Casino. When hes not writing computer books or performing stand-up comedy, he enjoys blogging about screenwriting at his site, The 15 Minute Movie Method, where he shares screenwriting tips with other aspiring screenwriters who all share the goal of breaking into Hollywood.

About the Technical Reviewer
Wesley Matlock

is a published author of books about iOS technologies. He has more than 20 years of development experience in several different platforms. He first started doing mobile development on the Compaq iPAQ in the early 2000s. Today, Wesley enjoys developing on the iOS platform and bringing new ideas to life for Major League Baseball in the Denver metro area.

The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2022
W. Wang Pro iPhone Development with SwiftUI https://doi.org/10.1007/978-1-4842-7827-7_1
1. Organizing Code
Wallace Wang
(1)
San Diego, CA, USA

Programs are rewritten and modified far more often than they are ever created. That means most of the time developers must change and modify existing code either written by someone else or written by you sometime in the past. Since you may be writing code that you or someone else will eventually modify in the future, you need to make sure you organize your code to make it easy to understand.

While every developer has their own programming style and no two programmers will write the exact same code, programming involves writing code that works and writing code thats easy to understand.

Writing code that works is hard. Unfortunately, once developers get their code to work, they rarely clean it up and optimize it. The end result is a confusing mix of code that works but isnt easy to understand. To modify that code, someone has to decipher how it works and then rewrite that code to make it cleaner to read while still working as well as the original code. Since this takes time and doesnt add any new features, its often ignored.

Since few developers want to take time to clean up their code after they get it to work, its best to get in the habit of writing clear, understandable code right from the start. That involves several tasks:
  • Writing code in a consistent and understandable style

  • Making the logic of your code clear so anyone reading it later can easily understand how it works

  • Organizing code to make it easy to modify later

When writing code, focus on clarity and readability. Its possible to write code that works but is hard to understand. That makes modifying that code difficult. Many times, it can be easier to rewrite code from scratch rather than waste time trying to figure out how it works.

Swift lets you choose any name for variables and constants. However, its a good idea to use descriptive names to help you understand what type of data that variable or constant can hold. Consider the following variable names :
var x: Int = 8
var dgie83: Double = 13.48
var FLdkjep: String = "Right"
While valid, these names dont make it clear what type of data they hold. A far better solution is to use descriptive names like this:
var age: Int = 8
var weight: Double = 13.48
var direction: String = "Right"
Single word variable names can be fine, but you may want to use multiple words to make a variable or constant name even more descriptive. When combining multiple words to form a variable or constant name, Swift programmers commonly use camelCase, which uses lowercase letters for the first word and an uppercase letter for the first letter of each succeeding word like this:
var ageOfPet: Int = 8
var weightInKilograms: Double = 13.48
var directionToTurn: String = "Right"

Just as variable and constant names can be too short, they can also be too long. Ideally, use descriptive names that get their meaning across using as few words and characters as possible.

When declaring variables or constants, you can optionally define the data type they hold by adding a prefix or suffix that identifies the type of data they contain such as
var strName : String
var intAge : Int
var dblSalary : Double
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