Pro HTML5 Games
Aditya Ravi Shankar
Pro HTML5 Games
Copyright 2012 by Aditya Ravi Shankar
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ISBN-13 (pbk): 978-1-4302-4710-4
ISBN-13 (electronic): 978-1-4302-4711-1
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For my father, who challenged me to learn game programming by first buying me a computer and then telling me that I could only play games on it if I made them myself.
For my mother, who had the unwavering confidence that I would complete this book even before I had written my first chapter.
And for my amazingly supportive sister, Arunima, who has always been my good luck charm.
Contents at a Glance
Contents
About the Author
Aditya Ravi Shankar started programming in 1993 when he was first introduced to the world of computers. With no access to the Internet or online tutorials at the time, he wrote his first game in GW-BASIC by painstakingly retyping code from a book he found at the local library.
After graduating from the Indian Institute of Technology Madras in 2001, he spent nearly a decade working as a software consultant, developing trading and analytics systems for investment banks and large Fortune 100 companies, before eventually leaving his corporate life behind so he could focus on doing what he loved.
A self-confessed technology geek, he has spent the time since then working on his own projects and experimenting with every new language and technology that he could, including of course HTML5. During this time he became well known for singlehandedly re-creating the famous Command and Conquer RTS game entirely in HTML5.
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