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Lechner P. - Multimedia Programming Using Max/MSP and TouchDesigner

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Lechner P. Multimedia Programming Using Max/MSP and TouchDesigner
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Packt Publshing, 2015. 404 p. ISBN 978-1-84969-971-6.
Max is a high-level visual programming language designed to music and multimedia projects used by programmers the world over. TouchDesigner on the other hand is a visual platform that lets you create amazing realtime projects and a variety of rich user experiences. When combined together they offer the ability to create powerful audio-visual applications and performance environments.As long as you have some knowledge of audio principles it doesnt matter if youre an artist, designer, musician, VJ, or researcher youll be able to get the most out of these pieces of software.This book will give you the knowledge you need to design and build high quality audio-visual systems with Max and TouchDesigner, letting you discover both the design aspects as well as the experience with using these real-time systems. At the start of the book youll learn the various tool needed to generate audio-visual experiences in order to build an essential toolkit for any Max and project. Following on from that youll discover through a variety of tutorials how to combine tools such as Gen, Jitter, and TouchDesigner how to work alongside Max to create 2D and 3D visualizations, especially how to create generative art synchronized to audio.By the end of this book, youll be more than prepared to design and structure highly interactive real-time systems for your own projects and beyond!What You Will Learn:
Build well-structured systems for multimedia;
Build audio synthesis tool using Max/MSP;
Create versatile sampling programs;
Design tools to generate visuals from scratch with TouchDesigner;
Generate audio-visual systems using tools such as Gen and Jitter;
Apply a procedural approach to both audio and video;
Get to grips with both rapid prototyping and beginners examples as professional design principles;
Expand your tools and generate custom tool sets for future projects. iPAD Amazon Kindle, PC , Cool Reader, Calibre, Adobe Digital Editions

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Multimedia Programming Using Max/MSP and TouchDesigner

Multimedia Programming Using Max/MSP and TouchDesigner

Copyright 2014 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: November 2014

Production reference: 1191114

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham B3 2PB, UK.

ISBN 978-1-84969-971-6

www.packtpub.com

Cover image by Patrik Lechner

Credits

Author

Patrik Lechner

Reviewers

Richard Burns

Shawn Faherty

Dr. Joel W. Matthys

Adam Murray

Matthew Ragan

Roy Vanegas

Acquisition Editor

Vinay Argekar

Content Development Editors

Poonam Jain

Priya Singh

Technical Editor

Indrajit A. Das

Copy Editors

Sayanee Mukherjee

Alfida Paiva

Project Coordinator

Mary Alex

Proofreaders

Simran Bhogal

Maria Gould

Ameesha Green

Paul Hindle

Indexers

Monica Ajmera Mehta

Priya Sane

Graphics

Sheetal Aute

Production Coordinator

Shantanu N. Zagade

Cover Work

Shantanu N. Zagade

About the Author

Patrik Lechner started making electronic music at the age of 16, and soon discovered environments such as Pure Data and Max/MSP. From then on, he developed many tools for his own experimental music, and it wasn't long after this that he started creating generative 3D visualizations of audio material. Since then, he has devoted nearly all his life to real-time audio/video processing and generation.

Patrik worked as an audio engineer for an Austrian TV station for years, and taught Max/MSP both privately and at institutions. For instance, he conducted workshops for the audio engineers of the Burgtheater Vienna, and since 2012, he has been working for the University of Applied Sciences in St. Plten (FH St. Plten).

Patrik has worked on many multimedia projects, for example, an installation at the Festspielhaus Baden-Baden for the Institut fr Creative\Media/Technologies, FH St. Plten, and an interactive audio installation in Dubai. As an artist, he did audiovisual performances in Austria, Italy, Germany, Mexico, Canada, and Dubai, and regularly played at the Austrian Pavilion at the world exhibition in Shanghai 2010. He worked a lot with classically trained musicians, developed a real-time scoring system/piece for a string quartet that premiered in 2012, and frequently works with painters and artists from other fields.

I would like to thank the University of Applied Sciences, St. Plten, for their continued support. I'd especially like to thank Alex Harker, Aya Georgieva, Brigitte Lechner, Camilo Ocampo, Cycling '74, Darwin Grosse, Derivative, Emmanuel Andel, Hannes Raffaseder, Isabelle Rousset, Jakob Doppler, Julian Rubisch, Martina Assum, Mathias Husinsky, Nathanal Lcaud, Peter Wyskovsky, Patrick Hollinsky, Pierre Alexandre Tremblay, Sebastian Zeiner, Thomas Seelig (MVC), Wolfgang Seierl (and institutions), and everyone on the Cycling '74 and Derivative.ca forums since they either technically or personally greatly supported this book.

About the Reviewers

Richard Burns is an interactive developer who specializes in the field of projection mapping. At Projection Artworks in London, he has worked along with numerous musicians and bands on live music visuals, projection mapping systems, and social media integration. In his spare time, he performs as a VJ at various locations in the UK and teaches TouchDesigner.

Shawn Faherty is a 3D visual artist living near Boston, MA. He is currently a member of CEMI and can be found VJing, making music videos, and collaborating with other local artists.

Dr. Joel W. Matthys is a composer and multimedia artist who specializes in networked musical ensembles, data sonification, and live coding. He is the founder of CiCLOP, the Cincinnati Composers Laptop Orchestra Project, and has presented his works at major electronic music conferences across the US, including SEAMUS, Studio 300, and Applause! New Music Festival. Matthys earned his doctorate at the University of Cincinnati College-Conservatory of Music, and teaches Composition, Theory, and Electronic Arts at Carroll University in Waukesha, WI.

Adam Murray is a software engineer and music technology enthusiast from San Francisco. He has been programming with Max for over 10 years and doing amateur computer music production for over 20 years. You can find some of his work on his website at http://compusition.com.

Matthew Ragan is a native of California, and he earned his Bachelor of Arts degree from the California State University in Fresno and his Master of Fine Arts degree from Arizona State University's Interdisciplinary Digital Media and Performance Program. Focused on the intersection of digital media and live performance, his artistic practice and research have often explored the complexities of media interactivity in the context of performance.

Matthew has recently contributed to the design and implementation of the media in WonderDome, Before You Ruin It, Asylum, The Fall of the House of Escher, Neuro, X-Act: Commons, Half-Way House, Sparrow Song, and Bocn!, and his work was recently published in Research Perspectives and Best Practices in Educational Technology Integration .

Roy Vanegas is a programmer, composer, and educator based in New York City who specializes in full MAMP stack web programming. He has earned degrees in Music, Math, Computer Science, and Design, and teaches at various graduate schools throughout NYC and the American Northeast. A CSS and JavaScript specialist, he started programming in 1996 and took up Max/MSP/Jitter programming in 2005. His website is http://roy.vanegas.org.

He currently works as a senior web developer at a private university in NYC and is working on his first Google Glass project.

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