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Mew K. - Android 5 Programming by Example

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Packt Publishing, 2015. 212 p. ISBN-10: 178528844X, ISBN-13: 978-1-78528-844-9.
.Android is a mobile operating system that runs on a staggering number of smart phones and tablets. Android offers developers the ability to build rich and innovative applications written using the Java programming language.Beginning with detailed instructions on how to install and configure the Android SDK, Studio, and Virtual Device Manager, the book moves on to creating a simple, but working, Hello World app that can be run on a real device or emulator.The book then moves on to layouts and the visual design of Lollipop apps. A new app is begun to demonstrate this and expanded as we move further, and, once material design has been introduced, the book moves on to the Java coding aspect and how to write code that responds to user interactions via callback methods such as touchscreen gesture listeners. No book on Lollipop APIs would be complete without explaining how the new Android TV, Wear, and Auto SDK tools work and how they can be utilized to either create new apps or convert those originally written for other platforms.The book concludes by demonstrating how to package and deploy your finished app on the Google Play store.What You Will Learn:
Set up an effective development environment to create Android apps from scratch;
Control the layout structure and design and edit code to control screen events;
Respond to user interaction using Java and XML with your app;
Keep your users up to date with Androids new notification framework;
Implement Google APIs such as maps and other Google Services;
Create apps for televisions, cars, and wearables and build home-screen app widgets;
Add audio and video playback to your apps using the AudioManager and MediaPlayer classes;
Program the two new Lollipop widgets, CardView and RecyclerView;
Compile your apps, distribute them on the Google Play store, and build in a variety of ways to monetize them.Design and customize GUI using material design to create attractive and intuitive layouts easily.
Bring your designs to life with Android 5s powerful and extensive Java libraries, new sensors, and new platforms such as TVs, wearables, and cars.
An example-based guide to learn and develop applications for Android 5.Who This Book Is For:
If you have a great idea for a mobile app, and some familiarity with Java, or a similar procedural programming language, then all you need is this book to turn your idea into a reality. iPAD Amazon Kindle, PC , Cool Reader, Calibre, Adobe Digital Editions

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Android 5 Programming by Example

Android 5 Programming by Example

Copyright 2015 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: July 2015

Production reference: 1210715

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham B3 2PB, UK.

ISBN 978-1-78528-844-9

www.packtpub.com

Credits

Author

Kyle Mew

Reviewers

Mustafa Gezen

Olivier Goutay

Ten Wong

Commissioning Editor

Neil Alexander

Acquisition Editor

Vivek Anantharaman

Content Development Editor

Nikhil Potdukhe

Technical Editors

Ruchi Desai

Chinmay S. Puranik

Copy Editors

Ulka Manjrekar

Swati Priya

Project Coordinator

Vijay Kushlani

Proofreader

Safis Editing

Indexer

Mariammal Chettiyar

Graphics

Abhinash Sahu

Production Coordinator

Nilesh R. Mohite

Cover Work

Nilesh R. Mohite

About the Author

Kyle Mew has been programming since the early 80s and has written for several technology websites. He has also written three radio plays and another book on Android development, Android 3.0 Application Development Cookbook , published by Packt Publishing.

I would like to thank Rhonda for the photographs.

About the Reviewers

Mustafa Gezen is a Norwegian developer who develops applications for both Android and iOS devices. His early experiences with programming have helped him develop amazing stuff. He likes to take things apart and make them function differently. He has experience in Python, Objective-C, Java, PHP and some other languages. His main field of interest is runtime code modification.

I would like to thank my amazing family for supporting me in what I do, always believing in me, and putting their trust in me.

Olivier Goutay is an expert in Android application development. With more than 3 years of professional experience, he currently takes part in healthcare and open source Android developments in San Francisco. He currently works for Omada Health, the lead start-up in chronic disease prevention in the U.S.

Before this, he was involved with major French and European Bank mobile services and developed tomorrow's technologies, which are now used by many people on their mobile devices.

His specialties are Android development, software security, software architecture, and iOS.

Ten Wong is an embedded software engineer at Seeed Studio, an open source hardware company. He has 3 years of experience in Android driver and framework. He also has experience in TV Android app development and Arduino open source hardware shield.

I would like to thank my wife for supporting me in reviewing this book.

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Preface

Welcome to Android 5 Programming by Example , a step-by-step guide to developing Android mobile apps for the Lollipop platform. This book will take you through the installation and configuration of the development environment with the design, coding and testing processes, and on to publishing and monetizing your mobile apps.

Along the way, we will develop a series of small, working apps, designed to introduce all the familiar features of mobile apps, such as maps and touchscreen events. We will cover, in detail, the features that are new to Android 5 and higher, particularly the new design language, Material Design.

To achieve all this, you will use the Android Studio Integrated Development Environment ( IDE ) and the latest Software Development Kit ( SDK ). To test and debug apps, you will be able to use real devices connected to your computer and create virtual devices that emulate Android devices. All this software is open source and free to download and use.

The Android platform is no longer restricted to phones and tablets, and, later in the book, you will be taken on a brief tour of Android Wear, TV, and Auto, learning how to adapt and extend the existing apps and create new apps designed specifically for these form factors.

Logically, the book concludes with a detailed explanation of how to register as a Google Developer and publish your apps. To reach the widest possible number of users, you will see how to make Android 5 apps backwards compatible and include the Lollipop features on an older version. Finally, how to include in-app purchasing and advertising is covered, and at that point, you will be fully equipped to develop and distribute apps of your own invention.

What this book covers

, Setting Up the Development Environment , takes you through the installation and configuration of the SDK, Android Studio, and device emulators.

, Building a UI , helps you apply the Material theme to the portrait and landscape UIs.

, Activities and Fragments , takes you through the creation of Activities and layouts that work together.

, Managing RecyclerViews and Their Data , helps you use the Material Design CardView and RecyclerView to display data.

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