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Nam Sung - Legendary Moonlight Sculptor Volume 18

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Nam Sung Legendary Moonlight Sculptor Volume 18
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Legendary Moonlight Sculptor Volume 18: summary, description and annotation

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Lee Hyun, a debt-ridden teenage orphan, puts his account of the top-level avatar in the Continent of Magic up for auction. Once the news is spread nationwide, a fierce competition to win his avatar breaks out, making him a multimillionaire overnight. However, when men in black show up to collect the debts Hyuns parents owed them; he ends up where he started almost penniless. Determined to exact revenge on the loan sharks, he sets out a journey with Weed as his alias, the lowliest of the lowly, in the online RPG game named Royal Road to prove history can repeat itself. WHY NOT CLAIM THE TOP ONCE AGAIN? Weeds sugary words and tough action work magic one after another only until he finds himself becoming a Sculptor, the most contemptible profession in terms of combat ability and career prospect

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Chapter 1: Ahreupen Empires Sealed Memories

Ahreupens seal!

Weed obtained the seal that the Ahreupen Emperor, one of the master sculptors, had created as a reward for the quest. The first emperor to create a unified empire in the Continent of Versailles.

The Seal of the Ahreupen Empire!

Weed wiped away the small tears in his eyes. Rather than the tears that he usually had when he was yawning, these were tears of joy.

They say heaven helps those who help themselves. The words hold true to their meaning. I did not think I would get a reward this good.

It was one of the few century old antiques to have appeared from the Continent of Versailles.

The Ahreupen Imperial Seal had more than one option on it, it was a coveted item that anyone would want to get their hands on.

It took so much work and its still not in a complete state

As of now, the sculpture was at least a hundred times more valuable than jewelry.

Everyone wanted sacred items that had magical properties. He managed to repair the Ahreupen Seal to a nearly perfect condition so now its true power will be revealed.

Ttiring!

The Ahreupen Empire appreciated buildings from the Classical Era.

As a sculptor and the owner of this province, you can now construct buildings from the Classical Era. Buildings from the Classical Era were known to be very solemn and elegant, as well as big enough to accommodate large populations. The construction costs are very high but they give an effect of increasing fertility.

You can now build special buildings.

Imperial Palace of the Ahreupen Empire

At least 8 million gold in construction costs.

Only one can be constructed on the entire continent.

Political influence extends to the whole continent.

Loyalty and morale of knights will soar.

Reduces the likelihood of betrayal from the nobility.

It has a lot of maids.

You will need a very large territory to construct.

If the Imperial Palace is constructed on farmland, then discontent from the civilians will increase dramatically.

Has a special effect over the city:

Increases the likelihood of wandering knights to pledge their loyalty.

Diplomatic effects.

He had gotten the skill Sculptural Memories from the quest. He could see the historical buildings of the Classical Era and build them. He was not expecting such a reward. Weed did not think about building this at all. It even had a cost to hire workers to pull weeds out of the castle gardens.

Large Colosseum

At least 300 thousand gold in construction costs.

A place for gladiators.

Watching the fierce battles will relieve the stress of the citizens.

Admission will increase the citys revenue.

The Lords reputation will increase when built.

The Colosseum will create a lot of brave gladiators.

Special Effects:

Gladiators will come to test their strength.

Rapidly increase the training of soldiers.

Rock Fort

At least 500 thousand gold in construction costs.

Can serve as a citadel for the city.

Can be build in mountains and high cliffs.

Has essential shops and housing for soldiers.

Depending on the terrain, a number of blessings can be granted and it can be used as an outpost against monster raids.

The number of quests available to fight against monsters increase significantly and materials gathered from monsters will become available on the market.

If the fort falls, then the Lords reliability to provide the residents safety drops sharply.

Special Effects:

Expansion of territory.

Special Ahreupen Grainery.

At least 40 thousand gold in construction costs.

This is a very special building.

A very large building towering towards the sky!

The Ahreupen Empire created multiple layers inside the grainery to store large amounts of grain.

Can store large amounts of grain, alcohol, and fruit underground for very long periods of time.

Reduces the number of starving residents and stabilizes the price of food.

Residents will not need to worry about food and children like to look at the large granaries.

When the continent was united under the Ahreupen Empire, this was the most essential building for safety, fertility, and the economy.

City wide festivals can be triggered.

Special Effects:

Neighboring residents will immigrate because they will not need to worry about starving.

Mysterious Fairy Pond

Construction Cost: 1000 gold

A small, quiet natural ponds with clear water is a favorite for Fairies. It is difficult to find a place to build it. Once the pond is built, then fairies will come to play around. In most cases the fairies will not pull malicious pranks. The Fairy Queen may present unexpected gifts.

Special Effects:

Increase nature affinity and mysterious events may occur.

Ahreupen Houses

Construction Costs: 2000 gold.

A four story building made out of stone. Sturdy and does not break easily. These middle class houses can house many generations of residents together. It will become more popular if built next to a lake or a river. Increases public security and the satisfaction of the residents.

Special Effects:

Increase the resistance to natural disaster and reduces damaging to the structure.

Sculptors Cave Complex

At least 30 thousand gold in construction costs.

A place for sculptors to gather and learn new sculpting techniques.

Helps to develops the citys culture.

Castle Ruins

At least 70 thousand in construction costs.

To build this structure the citys culture, art, and technology must be evenly developed.

A special building from the Ahreupen Empire that spirits live in.

Spirits like to play tricks on young children.

Spirits can not be caught.

Spirits reduce the number of children attacked by monsters.

This building increases the development of magic.

Ahruepen Merchant Center

At least 25 thousand gold to construct.

The Ahreuepn Empire preferred artists and merchants.

Independent free traders can rest here.

Built in places with good public security so their wagons can be stored here.

It is possible to increase bargaining skills and the movement speed of wagons for a few days after resting here.

Tilted Leaning Tower

At least 150 thousand gold in construction costs.

Questions will be raised as to the nature of the Leaning Tower

Raises elemental affinity with mages.

Special Effects: Raises elemental affinity based on the nature of the surrounding area.

Leather Production Center.

At least 1200 gold in construction costs.

This place will sell leather and leather products.

There were as many as 300 buildings from the Ahreupen Empire that raised military, economics, or education. They required large amounts of money and stone by default as well as some needed jewelry and other precious metals.

Seeing as the large amount of materials that were required for construction, Weed as the Lord thought that they didnt have much value because the levels of technology, culture, and economy were low. That meant the construction would be mediocre.

The Ahreupen Empire Imperial Palace required a monstrous amount of precious metals.

Weed looked through the list again.

The Ahreupen Empire gathered information on blacksmithing skills to make weapons and armors. The Ahreupen Empire was in a ceaseless war of conquest.

They had to fight humans for territory and hunt large monsters.

Despite their low skill levels, the Ahreupen Empire used padded leather to make heavy weight, high defense armors.

You can now make clothing and armor from the Imperial Knights and Guard.

You have acquired the sewing skills of Ahreupen Empire clothing.

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