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Joe Larson - 3D Printing Designs: Octopus Pencil Holder

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Joe Larson 3D Printing Designs: Octopus Pencil Holder
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3D Printing Designs: Octopus Pencil Holder: summary, description and annotation

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Key Features
  • Learn how to make complex shapes by editing basic ones
  • Make printable objects from multiple shapes and parts
  • Learn how to design from scratch, without a reference to physical objects
Book Description

This book will cover the very basic but essential techniques you need to model an organic and functional object for 3D printing using Blender.

Starting with pen and paper and then moving on to the computer, you will create your first project in Blender, add basic geometric shapes, and use techniques such as extruding and subdividing to transform these shapes into complex meshes. You will learn how modifiers can automatically refine the shape further and combine multiple shapes into a single 3D printable model.

By the end of the book, you will have gained enough practical hands-on experience to be able to create a 3D printable object of your choice, which in this case is a 3D print-ready octopus pencil holder.

What you will learn
  • Get to know the guiding principles required to create 3D printer-friendly models
  • Understand material characteristics, printing specifications, tolerances, and design tips
  • Master the art of modifying basic shapes with Blenders powerful editing tools: extrude, loop cuts, and other transformations
  • Learn techniques of editing complex meshes, smoothing, combining shapes, and exporting them into STL files for printing
About the Author

Joe Larson is one part artist, one part mathematician, one part teacher, and one part technologist. It all started in his youth when he worked on a Commodore 64, doing BASIC programming and low-resolution digital art. As technology progressed, so did Joes dabbling, eventually taking him to 3D modeling while in high school and college, and he temporarily pursued a degree in computer animation. He abandoned this field for the much more sensible goal of becoming a math teacher, which he accomplished when he taught 7th grade math in Colorado. He now works as an application programmer.

When Joe first heard about 3D printing, it took root to his mind, and he went back to dust off his 3D modeling skills. In 2012, he won a Makerbot Replicator 3D printer in the Tinkercad/Makerbot Chess challenge with a chess set that assembles into a robot. Since then, his designs on Thingiverse have been featured on Thingiverse, Gizmodo, Shapeways, Makezine, and other places. He currently maintains the blog http://joesmakerbot.blogspot.in/, documenting his adventures.

Table of Contents
  1. Octopus Pencil Holder
  2. Prologue

Joe Larson: author's other books


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3D Printing Designs: Octopus Pencil Holder

3D Printing Designs: Octopus Pencil Holder

Copyright 2016 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: February 2016

Production reference: 1240216

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham B3 2PB, UK.

ISBN 978-1-78588-517-4

www.packtpub.com

Credits

Author

Joe Larson

Reviewer

Marcus Ritland

Commissioning Editor

Edward Gordon

Acquisition Editor

Vinay Argekar

Content Development Editor

Shweta Pant

Technical Editor

Vishal Mewada

Copy Editor

Stuti Srivastava

Project Coordinator

Kinjal Bari

Proofreader

Safis Editing

Indexer

Priya Sane

Graphics

Kirk D'Penha

Production Coordinator

Shantanu N. Zagade

Cover Work

Shantanu N. Zagade

About the Author

Joe Larson is one part artist, one part mathematician, one part teacher, and one part technologist. It all started in his youth when he worked on a Commodore 64, doing BASIC programming and low-resolution digital art. As technology progressed, so did Joe's dabbling, eventually taking him to 3D modeling while in high school and college, and he temporarily pursued a degree in computer animation. He abandoned this field for the much more sensible goal of becoming a math teacher, which he accomplished when he taught 7th grade math in Colorado. He now works as an application programmer.

When Joe first heard about 3D printing, it took root to his mind, and he went back to dust off his 3D modeling skills. In 2012, he won a Makerbot Replicator 3D printer in the Tinkercad/Makerbot Chess challenge with a chess set that assembles into a robot. Since then, his designs on Thingiverse have been featured on Thingiverse, Gizmodo, Shapeways, Makezine, and other places. He currently maintains the blog http://joesmakerbot.blogspot.in/, documenting his adventures.

About the Reviewer

Marcus Ritland is a designer and 3D printing consultant in his small business, Denali 3D Design. Since 2008, he has been providing 3D modeling and 3D printing services as well as moderating the SketchUcation 3D printing forum (http://sketchucation.com/).

He has volunteered at a local makerspace, teaching SketchUp classes and leading 3D printing meetups. As an author of 3D Printing with SketchUp, he is currently on a quest to eliminate design-for-3D printing illiteracy.

www.PacktPub.com
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Preface

3D printers have arrived! Complex and beautiful objects are available at the touch of a button in our schools, libraries, or even our homes. If you have a 3D printer, learning how it works and how to design for it is the best way to be a part of this new industrial age. And the best part is that it doesn't cost a penny.

This book will teach you the things you need to know about 3D printers. Then, you will use the robust and free software, Blender, to follow step-by-step instructions through a planned project. This book is a part of a series of projects that will help you acquire the tools, techniques, and skills you need in order to make your own projects to print yourself on a 3D printer near you and share them with others online to print around the world.

What this book covers

The project in this book, octopus pencil holder, involves simple selection techniques that are unique to edit mode, modification commands in edit mode, and applying modifiers to soften and combine shapes. This technique alone can be used to create an unlimited number of cool things, once mastered.

What you need for this book

Blender's minimum system requirements are as follows:

  • 32-bit dual core 2 GHz CPU with SSE2 support
  • 2 GB RAM
  • 24 bits 1280 768 display
  • Mouse or trackpad
  • OpenGL 2.1 compatible graphics with 512 MB RAM
Who this book is for

This book is for anyone with an interest in 3D printing and some basic computer skills. Whether you own a 3D printer or not, you can design for them. You will need Blender, a free 3D tool, and this book. With a little creativity, one day, you'll hold something designed on the computer in your hands.

Conventions

In this book, you will find a number of text styles that distinguish between different kinds of information. Here are some examples of these styles and an explanation of their meaning.

Code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles are shown as follows: "The first one is going to be the Extrude operator."

New terms and important words are shown in bold. Words that you see on the screen, for example, in menus or dialog boxes, appear in the text like this: "Next, add a cylinder and an object to the scene. For this, add ( Shift + A ) a new object by navigating to Mesh | Cylinder ."

Note

Warnings or important notes appear in a box like this.

Tip

Tips and tricks appear like this.

Reader feedback

Feedback from our readers is always welcome. Let us know what you think about this bookwhat you liked or disliked. Reader feedback is important for us as it helps us develop titles that you will really get the most out of.

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