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Begeman - Application development in iOS 7 : learn how to build an entire real-world application using all of iOS 7s new features

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Begeman Application development in iOS 7 : learn how to build an entire real-world application using all of iOS 7s new features
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Application development in iOS 7 : learn how to build an entire real-world application using all of iOS 7s new features: summary, description and annotation

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Learn how to build an entire realworld application using all of iOS 7s new featuresAbout This Book
  • Get acquainted with the new features of iOS7 through real-world, project-based learning
  • Take an in-depth look at Xcode 5, Foundation, and autolayout
  • Utilize the full source code and assets present to build an actual interactive application
Who This Book Is For

If you are an iOS developer who is looking to understand the new features within iOS 7 and Xcode 5, then this book is for you. In order to fully understand the concepts in this book, it is recommended you have at least some experience with previous versions of iOS.

What You Will Learn
  • Manage accounts and provision with ease using Xcode 5
  • Analyze the real-time performance of your application within Xcode
  • Understand the new features of the foundation framework and why you use them
  • Utilize the new and improved Auto Layout to build better layouts
  • Learn how to apply new design paradigms to all future projects
  • Manipulate text like never before using TextKit
  • Add real-world physics to your applications user interface to create beautiful visual effects
In Detail

Unleash the new features of iOS 7 within the latest Xcode development environment. One of the most important pieces of any SDK is the Integrated Development Environment (IDE), which is why we will start by learning all the new features of Xcode 5. Moreover, we will get to know whats new in Foundation Framework, one of the building blocks of iOS development. We then move on to exploring the new and improved Auto Layout, a feature that was previously plagued by quite a few issues and shunned by many developers. Next, we will start building our application from scratch while applying our new knowledge of the IDE. Also, we will make use of the newly introduced TextKit to make our text more dynamic in nature. Finally, we will utilize the UI Kit Dynamics to give our application some flair.

This book is a practical breakdown of all the new iOS 7 features for developers.

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Application Development in iOS 7

Application Development in iOS 7

Copyright 2014 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either expressed or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: May 2014

Production Reference: 1120514

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham B3 2PB, UK.

ISBN 978-1-78355-031-9

www.packtpub.com

Cover Image by Pratyush Mohanta (<>)

Credits

Author

Kyle Begeman

Reviewers

Arnaud Coomans

Jayant C. Varma

Dmitry Volevodz

Commissioning Editor

James Jones

Acquisition Editor

James Jones

Content Development Editor

Rikshith Shetty

Technical Editors

Pramod Kumavat

Mukul Pawar

Copy Editors

Sarang Chari

Adithi Shetty

Project Coordinator

Harshal Ved

Proofreaders

Stephen Copestake

Maria Gould

Paul Hindle

Indexer

Mehreen Deshmukh

Graphics

Yuvraj Mannari

Production Coordinators

Kyle Albuquerque

Conidon Miranda

Cover Work

Conidon Miranda

About the Author

Kyle Begeman is a self-taught programmer, entrepreneur, and educator. With over five years of experience in iOS development, he has produced multiple applications, mostly with large businesses. He frequently produces educational videos and text for others to learn how to program. A self-proclaimed nerd living in the Silicon Valley, Kyle Begeman spends most of his free time listening to/playing music and thinking up the next great project! You can visit his website at www.kylebegeman.com.

For my wife, Kelli. You inspire me every day on our journey through life.

About the Reviewers

Arnaud Coomans is a senior iOS engineer. He has developed various applications, both for iPhone and iPad, and regularly contributes to open source projects. He enjoys reverse engineering, writing libraries, and writing Xcode plugins.

After working for different startups, including his own, Arnaud Coomans is now working on mobile applications for one of the biggest companies in Silicon Valley.

I would like to thank my family and friends for their help and support.

Jayant C. Varma is an Australian author, developer trainer, and consultant with a special focus on mobile development and the use of mobile applications in business. He is the author of the book Learn Lua for iOS Game Development , Apress , and is the Principal Consultant at OZ Apps, a company he founded, specializing in mobile business solutions.

He has been in the IT industry for quite a while and has seen things change from 8-bit computers to 64-bit mobile devices. He has been drawn towards new technology and Usable UI (user friendly and appealing). He has had several roles earlier that have seen him in different countries as the IT Manager for BMW dealerships working on wireless diagnostics and contactless key readers, among other things, to lecturing at the James Cook University and being actively involved with training and workshops for the Apple University Consortium (AUC) and Australian Computer Society (ACS). Among the well-known apps that he, as a developer, has created is the text-based adventure, Z-Day Survival Simulator application.

He has been a reviewer on a couple of Packt Publishing books based on iOS usage and development. He runs a few blogs on development, such as http://howto.oz-apps.com and http://LearnLua.oz-apps.com, among others.

Dmitry Volevodz is an experienced iOS developer. He has been doing freelance software development for a few years, but has now settled in a small company. He does enterprise iOS development, and game development is his hobby. He has written iOS 7 Game Development, Packt Publishing , a title about game development with Sprite Kit.

I thank my wife Olesya for her patience and my son.

www.PacktPub.com
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Preface

Welcome to Application Development in iOS 7 . With the release of iOS 7, Apple has completely changed the way we developers think about mobile application design and development. In addition to a complete visual overhaul, iOS 7 offers hundreds of new API and SDK improvements as well as a completely revamped development environment, Xcode 5. This book will walk you through a step-by-step process of building a fully functional application from scratch. By the end of this book, you will have a complete understanding of many of the major changes to iOS 7 development and will be ready to start making better applications for your users!

What this book covers

, Xcode 5 A Developer's Ultimate Tool , explains everything you need to know to get the most out of Apple's IDE. With the new Xcode, developing and managing applications has never been easier.

, Foundation Framework Growing Up , introduces the Foundation framework, as it is one of the most important and core frameworks in all of iOS development. When Apple makes changes to it, you want to pay attention!

, Auto Layout 2.0 , explains the implementation of Auto Layout 2.0 in iOS 7. When Auto Layout was first introduced, it contained multiple problems that caused many developers to avoid using it. With iOS 7, Apple heeded these concerns and made many of the required improvements.

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