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Richard Wentk - Getting Started with Raspberry Pi: Program Your Raspberry Pi!

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Richard Wentk Getting Started with Raspberry Pi: Program Your Raspberry Pi!
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    Getting Started with Raspberry Pi: Program Your Raspberry Pi!
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A technology book for kids! Do you want to learn how computers work? This book introduces you to the world of computing with the Raspberry Pi - the small, inexpensive, and super-cool microcomputer that teaches real tech skills. Use the Pi to create things while learning all about computers, from the inside out! Start it up get your Raspberry Pi set up, configured, and ready for action Create music start the party using Sonic Pi to record your own songs Game on combine Python and Minecraft and start programming your own video game world.

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GETTING STARTED WITH RASPBERRY PI Published by John Wiley Sons Inc 111 - photo 1

GETTING STARTED WITH RASPBERRY PI Published by John Wiley Sons Inc 111 - photo 2

GETTING STARTED WITH RASPBERRY PI

Published by
John Wiley & Sons, Inc.
111 River Street
Hoboken, NJ 07030-5774

www.wiley.com

Copyright 2016 by John Wiley & Sons, Inc., Hoboken, NJ

Published simultaneously in Canada

No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning or otherwise, except as permitted under Sections 107 or 108 of the 1976 United States Copyright Act, without the prior written permission of the Publisher. Requests to the Publisher for permission should be addressed to the Permissions Department, John Wiley & Sons, Inc., 111 River Street, Hoboken, NJ 07030, (201) 748-6011, fax (201) 748-6008, or online at http://www.wiley.com/go/permissions .

Trademarks: Wiley, the Wiley logo, the For Dummies logo, and related trade dress are trademarks or registered trademarks of John Wiley & Sons, Inc. and may not be used without written permission. Raspberry Pi is a registered trademark of the Raspberry Pi Foundation. All other trademarks are the property of their respective owners. John Wiley & Sons, Inc. is not associated with any product or vendor mentioned in this book.

LIMIT OF LIABILITY/DISCLAIMER OF WARRANTY : THE PUBLISHER AND THE AUTHOR MAKE NO REPRESENTATIONS OR WARRANTIES WITH RESPECT TO THE ACCURACY OR COMPLETENESS OF THE CONTENTS OF THIS WORK AND SPECIFICALLY DISCLAIM ALL WARRANTIES, INCLUDING WITHOUT LIMITATION WARRANTIES OF FITNESS FOR A PARTICULAR PURPOSE. NO WARRANTY MAY BE CREATED OR EXTENDED BY SALES OR PROMOTIONAL MATERIALS. THE ADVICE AND STRATEGIES CONTAINED HEREIN MAY NOT BE SUITABLE FOR EVERY SITUATION. THIS WORK IS SOLD WITH THE UNDERSTANDING THAT THE PUBLISHER IS NOT ENGAGED IN RENDERING LEGAL, ACCOUNTING, OR OTHER PROFESSIONAL SERVICES. IF PROFESSIONAL ASSISTANCE IS REQUIRED, THE SERVICES OF A COMPETENT PROFESSIONAL PERSON SHOULD BE SOUGHT. NEITHER THE PUBLISHER NOR THE AUTHOR SHALL BE LIABLE FOR DAMAGES ARISING HEREFROM. THE FACT THAT AN ORGANIZATION OR WEBSITE IS REFERRED TO IN THIS WORK AS A CITATION AND/OR A POTENTIAL SOURCE OF FURTHER INFORMATION DOES NOT MEAN THAT THE AUTHOR OR THE PUBLISHER ENDORSES THE INFORMATION THE ORGANIZATION OR WEBSITE MAY PROVIDE OR RECOMMENDATIONS IT MAY MAKE. FURTHER, READERS SHOULD BE AWARE THAT INTERNET WEBSITES LISTED IN THIS WORK MAY HAVE CHANGED OR DISAPPEARED BETWEEN WHEN THIS WORK WAS WRITTEN AND WHEN IT IS READ.

For general information on our other products and services, please contact our Customer Care Department within the U.S. at 877-762-2974, outside the U.S. at 317-572-3993, or fax 317-572-4002. For technical support, please visit www.wiley.com/techsupport .

Wiley publishes in a variety of print and electronic formats and by print-on-demand. Some material included with standard print versions of this book may not be included in e-books or in print-on-demand. If this book refers to media such as a CD or DVD that is not included in the version you purchased, you may download this material at http://booksupport.wiley.com . For more information about Wiley products, visit www.wiley.com .

Library of Congress Control Number: 2016933429

ISBN: 978-1-119-26265-7 (pbk); 978-1-119-26266-4 (ebk); 978-1-119-26267-1 (ebk)

Getting Started with Raspberry Pi
  1. Contents
Guide
Pages
INTRODUCTION: ABOUT RASPBERRY PI

SO YOU WANT TO BUY A RASPBERRY PI! Do you want to know more about how computers work? Do you want to look inside them to find out what really happens when you click a mouse, press a key on a keyboard, click a link on a website, or launch an app?

This book is for you! It introduces you to the world of the tiny Raspberry Pi computer, which is perfect for learning how computers work.

Unlike big, expensive computers, the Pi is designed to be hands-on. You can get right inside it and make it do tricks that are much harder to do on a PC or a Mac never mind an Android tablet or an iPad.

ABOUT THIS BOOK

The good news is that in some ways, the Pi is very easy to use. But it wouldnt be fair to pretend that its always simple.

In other ways, it can be harder to manage than a Mac or a PC. Because its hands-on, you sometimes have to think harder about what youre doing.

But the Pi is really good for learning how computers work on the inside and for building simple software and hardware projects. Its also good for learning more about learning, which means finding out how to do your own research on the Internet.

This book is your guide to the fascinating world waiting for you inside your Pi. You can use it to learn:

  • Why the Raspberry Pi is special
  • What parts you need to add to a Pi to make it work and how much they cost
  • Where to find the latest free software for your Pi
  • How to power up and power down a Pi
  • How to start using the Linux operating system
  • What you can do with Scratch, a simple programming system
  • Why the Sonic Pi music programming system is a ton of fun
  • How to write code and draw pictures using the popular Python language
  • How you can use Python to control your character in the Pi version of Minecraft
ABOUT YOU

Getting Started with Raspberry Pi makes some guesses about what you know already.

  • You dont need to know anything about code or be a computer genius. But you need some basic computer skills, like the ones on this list:
    1. You can use a Mac or a PC or maybe even a Linux computer.
    2. Youre comfortable with a mouse and keyboard, and you can find your way around your computers desktop.
    3. Youre not scared of plugging together computer parts to add extras.
    4. Youre fine with using Google or some other search engine to look up things on the Internet.
  • You have a little (but not much) cash to spare. Fifty dollars will cover most of what you need, and $100 will cover everything easily.
  • You know some basic math, and youre not too scared of adding, subtracting, multiplying, and dividing. (You dont have to be brilliant at doing them in your head. Thats what computers are for!)
ICONS USED IN THIS BOOK

Some of the pages of this book have little round pictures at the sides. Heres what they mean:

Getting Started with Raspberry Pi Program Your Raspberry Pi - image 3 Tips make your life easier. Youll want to take advantage of them.

Getting Started with Raspberry Pi Program Your Raspberry Pi - image 4 When you see this icon, pay special attention, because it points out information you dont want to forget.

Getting Started with Raspberry Pi Program Your Raspberry Pi - image 5 This text warns you of things that can go wrong so be careful!

WHERE TO GO FROM HERE

You can read this book in any order that makes sense to you. You can flip through it to find new ideas or go through it in order.

I recommend you work through at least the first couple of projects in order. If youre new to the Raspberry Pi, those early projects have everything you need to get started.

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