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Yanis Zafirópulos - Swift 4 Recipes

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Yanis Zafirópulos Swift 4 Recipes

Swift 4 Recipes: summary, description and annotation

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Get the most out of Swift 4 with this carefully compiled collection of select code snippets designed to solve everyday coding problems. This book features the Apress easy-to-use recipe format, with step-by-step instructions, and a no-fuss approach.

Youll explore a wide range of topics, all neatly organized according to the languages own core elements and building blocks. Youll review common topics such as conditionals, loops, functions, classes, closures, and arrays. This book also includes recipes to some more advanced problems found in files, system programming, and algorithms.

With Swift 4 Recipes, your programming problems are easily resolved, without wading through paragraphs of text.

What Youll Learn
  • Create if-switch statements, ternary operator, and nil-coalescing
  • Work with numbers, conversions, mathematical functions
  • Access the command line and retrieving system...
  • Yanis Zafirópulos: author's other books


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    Yanis Zafirpulos Swift 4 Recipes Hundreds of Useful Hand-picked Code Snippets - photo 1
    Yanis Zafirpulos
    Swift 4 Recipes Hundreds of Useful Hand-picked Code Snippets
    Yanis Zafirpulos Granada Spain Any source code or other supplementary - photo 2
    Yanis Zafirpulos
    Granada, Spain

    Any source code or other supplementary material referenced by the author in this book is available to readers on GitHub via the books product page, located at www.apress.com/978-1-4842-4181-3 . For more detailed information, please visit http://www.apress.com/source-code .

    ISBN 978-1-4842-4181-3 e-ISBN 978-1-4842-4182-0
    https://doi.org/10.1007/978-1-4842-4182-0
    Library of Congress Control Number: 2018963844
    Yanis Zafirpulos 2019
    This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed.
    Trademarked names, logos, and images may appear in this book. Rather than use a trademark symbol with every occurrence of a trademarked name, logo, or image we use the names, logos, and images only in an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of the trademark. The use in this publication of trade names, trademarks, service marks, and similar terms, even if they are not identified as such, is not to be taken as an expression of opinion as to whether or not they are subject to proprietary rights.
    While the advice and information in this book are believed to be true and accurate at the date of publication, neither the authors nor the editors nor the publisher can accept any legal responsibility for any errors or omissions that may be made. The publisher makes no warranty, express or implied, with respect to the material contained herein.
    Distributed to the book trade worldwide by Springer Science+Business Media New York, 233 Spring Street, 6th Floor, New York, NY 10013. Phone 1-800-SPRINGER, fax (201) 348-4505, e-mail orders-ny@springer-sbm.com, or visit www.springeronline.com. Apress Media, LLC is a California LLC and the sole member (owner) is Springer Science + Business Media Finance Inc (SSBM Finance Inc). SSBM Finance Inc is a Delaware corporation.

    To my father

    For having introduced me to the world of programming, 25 years ago; and with the hope that he will finally get himself a Mac.

    Acknowledgments

    I would like to thank Aaron, Jessica, Jim, Felipe (thank you so much!) and the whole Apress team for helping me make this book a reality.

    And of course, all the legends: Bill, Steve, Linus, Andrew, Edsger, Richard, Niklaus, Rasmus, Chris, Matz, Guido, Dennis, Bjarne without whose inspiration, the author of this book might never have become a programmer.

    Table of Contents
    Part I: Beginner
    Part II: Intermediate
    Part III: Advanced
    About the Author and About the Technical Reviewer
    About the Author
    Yanis Zafirpulos

    is a Spain-based programmer and Mac convert, who adores any coding challenge and has been in love with the Art of Coding since he was a little kid. In his former life, he pretended to become a doctor, but for everyones sake this never happened. In this one, he pretends he is still a Computer Science undergraduate student.

    In his free time, he likes writing, reading, drawing, collecting, cycling, linguistics, playing chess, creating programming languages, and pretty much anything that catches his eye.

    Hes also the main developer and editor of the iSwift website, featuring an Objective-C to Swift converter with the same name as well as a vast collection of Swift-related tools and resources.

    So, if youre interested, feel free to check this out too: https://iswift.org

    About the Technical Reviewer
    Felipe Laso

    is a Senior Systems Engineer working at Lextech Global Services . Hes also an aspiring game designer/programmer. You can follow him on Twitter as @iFeliLM or on his blog .

    Part I Beginner
    Yanis Zafirpulos 2019
    Yanis Zafirpulos Swift 4 Recipes https://doi.org/10.1007/978-1-4842-4182-0_1
    1. Introduction
    Yanis Zafirpulos
    (1)
    Granada, Spain

    Now that you have gotten your hands on this little book, lets get them a bit... dirty. And whats better than delving into our first program?

    In this chapter, well see how we can write our first program in Swift, compile it, run it, and even see how Swift can be used as a scripting language .

    1.1 Getting Familiar with Swift
    Problem

    Youd like to execute and compile a simple Swift program that you just created.

    Solution
    Fire up your favorite editor, and lets write this very basic one line of code.
    print("Hello Swift!")
    How It Works

    Now that we already have our code file, lets save this as hello.swift . The next rather logical question is: How do we actually run this thing?

    Executing It

    Well, you might be expecting something along the lines of Open Xcode, etc, etc, but - since Im rather old-school and prefer having total control over what goes on, why/how it is executed, and so on - what could be better than doing it straight from the command line?

    So, just open the Terminal app and lets go to the location where your hello.swift resides. Now, all thats left provided that you already have Xcode installed (and the accompanying developer tools) is running our script:
    swift hello.swift
    And here is the output:
    Hello Swift!

    That was easy, wasnt it? Pretty much like with any scripting language (see PHP, Python, Ruby, Perl, etc.). But wait: Is Swift a scripting language? Well, not quite

    Compiling It

    What if we actually want to compile this code of ours and have a binary, which we can then use, without having to recompile or keep the Swift compiler around?

    Lets see...
    swiftc hello.swift

    Super easy again, nope? Just note the use of swiftc (the Swift compiler) instead of swift .

    Now, if you look again into your folder contents, youll notice a single hello binary, which you can execute, like any normal binary:
    ./hello

    And that was it.

    1.2 Scripting in Swift
    Problem

    Youd like to use Swift for Scripting , pretty much like any regular interpreted language, such as PHP, Python, Ruby, Perl, or... even Bash.

    Well, heres the catch: given its speed, it sure can: at least for smaller scripts. Plus, since Apple has already launched it as open source software (already having been ported to Linux), this makes it a not-so Mac-only thing.

    So, the answer is: Why not?

    Solution

    Start with the same Hello World script we played with in the previous section.

    But now, lets add the magic shebang line: #!/usr/bin/env swift

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