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Ryan Edge - Cross-Platform UIs with Flutter: Unlock the ability to create native multiplatform UIs using a single code base with Flutter 3

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Cross-Platform UIs with Flutter: Unlock the ability to create native multiplatform UIs using a single code base with Flutter 3: summary, description and annotation

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Build a variety of dynamic projects and beautiful UIs as you explore the power of Flutter for the web, desktop, and mobile

Key Features
  • Discover state management solutions with InheritedWidget and the Provider package
  • Create responsive and beautiful UIs with the Material and Cupertino libraries
  • Explore animations, forms, gestures, and backend integration with Supabase
Book Description

Flutter is a UI toolkit for building beautiful, natively compiled applications for mobile, web, desktop, and embedded devices from a single code base. With Flutter, you can write your code once and run it anywhere using a single code base to target multiple platforms. This book is a comprehensive, project-based guide for new and emerging Flutter developers that will help empower you to build bulletproof applications.

Once you start reading book, youll quickly realize what sets Flutter apart from its competition and establish some of the fundamentals of the toolkit. As you work on various project applications, youll understand just how easy Flutter is to use for building stunning UIs. This book covers navigation strategies, state management, advanced animation handling, and the two main UI design styles: Material and Cupertino. Itll help you extend your knowledge with good code practices, UI testing strategies, and CI setup to constantly keep your repositorys quality at the highest level possible.

By the end of this book, youll feel confident in your ability to transfer the lessons from the example projects and build your own Flutter applications for any platform you wish.

What you will learn
  • Create responsive and attractive UIs for any device
  • Get to grips with caching and widget trees and learn some framework performance tips
  • Manage state using Flutters InheritedWidget system
  • Orchestrate the app flow with Navigator 1.0 and 2.0
  • Explore the Material and Cupertino built-in themes
  • Breathe life into your apps with animations
  • Improve code quality with golden tests, CI setup, and linter rules
Who this book is for

This book is for software developers with a good grasp of Flutter, who want to learn best practices and techniques for building clean, intuitive UIs using a single codebase for mobile and the web. Prior experience with Flutter, Dart, and object-oriented programming (OOP) will help you understand the concepts covered in the book.

Table of Contents
  1. Building a Counter App with History Tracking to Establish Fundamentals
  2. Building a Race Standings App
  3. Building a To-Do Application Using Inherited Widgets and Provider
  4. Building a Native Settings Application Using Material and Cupertino Widgets
  5. Exploring Navigation and Routing with a Hacker News Clone
  6. Building a Simple Contact Application with Forms and Gestures
  7. Building an Animated Excuses Application
  8. Build an Adaptive, Responsive Note-Taking Application with Flutter and Dart Frog
  9. Writing Tests and Setting Up GitHub Actions

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Cross-Platform UIs with Flutter

Unlock the ability to create native multiplatform UIs using a single code base with Flutter 3

Ryan Edge

Alberto Miola

BIRMINGHAMMUMBAI Cross-Platform UIs with Flutter Copyright 2022 Packt - photo 2

BIRMINGHAMMUMBAI

Cross-Platform UIs with Flutter

Copyright 2022 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the authors, nor Packt Publishing or its dealers and distributors, will be held liable for any damages caused or alleged to have been caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

Group Product Manager: Rohit Rajkumar

Publishing Product Manager: Ashitosh Gupta

Senior Editor: Hayden Edwards

Content Development Editor: Abhishek Jadhav

Technical Editor: Saurabh Kadave

Copy Editor: Safis Editing

Project Coordinator: Rashika Ba

Proofreader: Safis Editing

Indexer: Hemangini Bari

Production Designer: Joshua Misquitta

Marketing Coordinator: Elizabeth Varghese and Teny Thomas

First published: August 2022

Production reference: 1240822

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham

B3 2PB, UK.

ISBN 978-1-80181-049-4

www.packt.com

To my parents, Judy and Stephen Edge, for their constant support and for

exemplifying love, faith, and determination. To my wife Erica, and children,

Amaya, Tristan, and Bryce, for putting up with all of my shenanigans.

Ryan Edge

To my beloved Giorgia, my family, and all my friends.

Alberto Miola

Contributors
About the authors

Ryan Edge is an experienced software engineer, with over 10 years of experience as a web and mobile developer. He graduated in computer science from Southern Polytechnic State University. He is currently working for a stealth start-up and part-time as a freelancer, with over 3 years of professional experience in Flutter. He is a Google Developer Expert in Flutter, an active member of the open source community, and a co-organizer of his local Flutter meetup group.

Alberto Miola is an Italian software engineer who graduated in computer science from the University of Padua. Hes currently working with Dart and Flutter, with which he has more than 3 years of professional experience, and also is a Dart and Flutter GDE. He attends online conferences, writes technical articles about Flutter, and is also the author of the Flutter Complete Reference book series.

About the reviewers

Amit Bhave is an experienced full stack developer, having worked on various languages and frameworks such as Flutter, Java, Kotlin, Spring Boot, Micronaut, and so on. He currently works as a senior engineer at Getir, a Turkish delivery services company. Previously, he has also worked at ThoughtWorks.

Ivan Renduli is an experienced software developer and architect with more than 20 years in the software industry. He started programming in the fifth grade and is still enjoying working with and exploring new and progressive technology. He is currently working for his own consulting and development company, Butterfly Design (Croatia).

He fell in love with Flutter at first sight. He considers himself a passionate Flutter enthusiast. He has led and developed greenfield Flutter projects for clients in Croatia. Here are a couple that he is most proud of:

  • Mobility One, Mobility One project, Croatia
  • Dream Agency, Kali Sara App project, Croatia

He wants to pass on his full regards to his colleagues and associates:

  • Alperen Yalcin (Turkey, alper50)
  • Carlos Eduardo De Oliveira (Brazil, github-carlos)
  • David Machara (Botswana, SidneyMachara)

Also, he wants to pass on his regards to the Flutter Croatia Community:

  • Marko Filipovi (Croatia, markfili)
  • Sandro Lovniki (Croatia, slovnicki)
Table of Contents
Preface

Flutter is a UI toolkit for building beautiful, natively compiled applications for mobile, web, desktop, and embedded devices from a single code base. With Flutter, you can write your code once and run it anywhere using a single code base to target multiple platforms. This book is a comprehensive, project-based guide for new and emerging Flutter developers that will help empower you to build bulletproof applications.

Once youve picked up the book, youll quickly realize what sets Flutter apart from its competition and establish some of the fundamentals of the toolkit. As you work on various project applications, youll understand just how easy Flutter is to use for building stunning user interfaces. The book covers navigation strategies, state management, advanced animation handling, and the two main UI design styles: Material and Cupertino. Itll help you extend your knowledge with good code practices, UI testing strategies, and CI setup to constantly keep your repositorys quality at the highest level possible.

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