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Kumsal Obuz - Game Development with Blender and Godot

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Kumsal Obuz Game Development with Blender and Godot
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Game Development with Blender and Godot Leverage the combined power of Blender - photo 1
Game Development with Blender and Godot

Leverage the combined power of Blender and Godot for building a point-and-click adventure game

Kumsal Obuz

BIRMINGHAMMUMBAI Game Development with Blender and Godot Copyright 2022 Packt - photo 2

BIRMINGHAMMUMBAI

Game Development with Blender and Godot

Copyright 2022 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing or its dealers and distributors, will be held liable for any damages caused or alleged to have been caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

Group Product Manager: Rohit Rajkumar

Publishing Product Manager: Nitin Nainani

Senior Editor: Hayden Edwards

Senior Content Development Editor: Rashi Dubey

Technical Editor: Joseph Aloocaran

Copy Editor: Safis Editing

Project Coordinator: Sonam Pandey

Proofreader: Safis Editing

Indexer: Tejal Daruwale Soni

Production Designer: Nilesh Mohite

Marketing Coordinator: Teny Thomas

First published: September 2022

Production reference: 1080922

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham

B3 2PB, UK.

ISBN 978-1-80181-602-1

www.packt.com

To my wife, Becky, for helping me during times when I didnt even think I needed it. To my parents, Hulya and Ilhan, for providing the opportunities that played a big part in who I am.

Kumsal Obuz

Contributors
About the author

Kumsal Obuz is a self-taught veteran web developer with more than 15 years of experience in two different countries, leading teams and projects of various sizes.

After several years of preparation, he started his own game studio, Viroid Games, in August 2020. He then launched a small puzzle-strategy game at the end of 2020 and is currently working on an ambitious farming simulation game.

He also enjoys mentoring, which runs in the family since both of his parents are teachers. In 2019, he founded and still organizes the Godot Toronto group on Discord.

In his spare time, he likes reading history (mostly medieval) and science-fiction.

I want to thank my friend and mentor, Gokhan Ercan, for generously sharing his wisdom with me. Also, big thanks to the lovely people at Shmooz for their pleasant snacks, coffee, and most importantly, their camaraderie.

About the reviewers

Anthony Cardinale is a software engineer who specialized in 3D and video game development for over 10 years. He has worked for large groups, notably on the development of 3D virtual reality experiences.

In parallel to his various missions, Anthony is an entrepreneur and shares his knowledge through online video courses or books.

He has written many books in French on 3D modeling with Blender and video game development with Unity and Godot.

Joseph B. Manley

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