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Neal Goldstein - iOS 6 Application Development For Dummies

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Neal Goldstein iOS 6 Application Development For Dummies

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Create incredible apps for the iPhone and iPad using the latest features of iOS 6

You could be the one who creates the next super app - one that is universal, works for both the iPhone and iPad, and is a top seller. Its a great goal, and the road starts here, with this energizing guide. Whether youre a budding programming hobbyist or a serious developer looking to hit it big, the information in this book is what you need. Learn how to join Apples developer program, understand key differences between iPad and iPhone apps, download the latest SDK, create great user experiences, and build your very own app from the ground up. Youll gain the valuable hands-on experience you need to take your development skills to the next level by walking through the development process step-by-step and creating two applications.

  • Shows programming hobbyists and programming pros how to develop a universal app for the iPhone and iPad in iOS 6
  • Explains the process of creating interfaces for each target device and how to merge your designs to create a killer universal app
  • Walks you through the development of two applications, side by side
  • Covers nib files, views, view controllers, interface objects, gesture recognizers, and much more

iOS 6 Application Development For Dummies is your guide to bringing all your app ambitions to life!

Neal Goldstein: author's other books


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iOS 6 Application Development For Dummies

Published by
John Wiley & Sons, Inc.
111 River St.
Hoboken, NJ 07030-5774
www.wiley.com.

Copyright 2013 by John Wiley & Sons, Inc., Hoboken, New Jersey

Published by John Wiley & Sons, Inc., Hoboken, New Jersey

Published simultaneously in Canada

No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning or otherwise, except as permitted under Sections 107 or 108 of the 1976 United States Copyright Act, without either the prior written permission of the Publisher, or authorization through payment of the appropriate per-copy fee to the Copyright Clearance Center, 222 Rosewood Drive, Danvers, MA 01923, (978) 750-8400, fax (978) 646-8600. Requests to the Publisher for permission should be addressed to the Permissions Department, John Wiley & Sons, Inc., 111 River Street, Hoboken, NJ 07030, (201) 748-6011, fax (201) 748-6008, or online at http://www.wiley.com/go/permissions .

Trademarks: Wiley, the Wiley logo, For Dummies, the Dummies Man logo, A Reference for the Rest of Us!, The Dummies Way, Dummies Daily, The Fun and Easy Way, Dummies.com, Making Everything Easier, and related trade dress are trademarks or registered trademarks of John Wiley & Sons, Inc. and/or its affiliates in the United States and other countries, and may not be used without written permission. All other trademarks are the property of their respective owners. John Wiley & Sons, Inc., is not associated with any product or vendor mentioned in this book.

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Library of Congress Control Number: 2012955762

ISBN 978-1-118-50880-0 (pbk); ISBN 978-1-118-55006-9 (ebk); ISBN 978-1-118-55013-7 (ebk); ISBN 978-1-118-55095-3 (ebk)

Manufactured in the United States of America

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About the Authors

Neal Goldstein is a recognized leader in making state-of-the-art and cutting-edge technologies practical for commercial and enterprise development. He was one of the first technologists to work with commercial developers at firms such as Apple Computer, Lucasfilm, and Mircrosoft to develop commercial applications using object-based programming technologies. He was a pioneer in moving that approach into the corporate world for developers at Liberty Mutual Insurance, USWest (now Verizon), National Car Rental, EDS, and Continental Airlines, showing them how object-oriented programming could solve enterprise-wide problems. His book (with Jeff Alger) on object-oriented development, Developing Object-Oriented Software for the Macintosh (Addison Wesley, 1992), introduced the idea of scenarios and patterns to developers. He was an early advocate of the Microsoft .NET framework, and he successfully introduced it into many enterprises, including Charles Schwab. He was one of the earliest developers of Service Oriented Architecture (SOA), and as Senior Vice President of Advanced Technology and the Chief Architect at Charles Schwab, he built an integrated SOA solution that spanned the enterprise, from desktop PCs to servers to complex network mainframes. (He holds six patents as a result.) As one of IBMs largest customers, he introduced the folks at IBM to SOA at the enterprise level and encouraged them to head in that direction.

Since the release of the iPhone SDK in March 2008, he has been focusing on mobile applications and has had eight applications in the App Store, including a series of Travel Photo Guides (developed with his partners at mobilefortytwo), and a Digital Field Guides series ( http://lp.wileypub.com/DestinationDFGiPhoneApp ), developed in partnership with Wiley. He also has a free app called Expense Diary that allows you to keep track of things like expenses, mileage, and time by adding them to your calendar.

He has developed mobile strategies for a number of businesses, ranging from National Cinemedia to the American Automobile Association (AAA). His strategies focus on Mobile 2.0 integrating mobile across the enterprise, creating a consistent user experience across devices and applications in an application ecosystem, and developing a user experience architecture that both leverages and is constrained by the device. He has spent the last three years working with mobile device users and developers to determine what makes mobile devices so appealing, what users want from an application on a phone or tablet, and what makes an app compelling. These efforts have resulted in the Application Ecosystem model for mobile applications and an underlying Model Application Controller Architecture based on web services, that has become a key element in his client work and his books.

In his copious spare time, he also teaches introductory and advanced classes on iPhone and iPad development (for clients as well as some public classes) and does expert witness work.

He has also written several books on iPhone programming: iPhone Application Development For Dummies (multiple editions all published by Wiley), Objective-C For Dummies (multiple editions all published by Wiley), and he co-authored (with Tony Bove) iPad Application Development For Dummies (multiple editions published by Wiley) and iPhone Application Development All-in-One For Dummies (Wiley). He is also the primary author (with Jon Manning and Paris Buttfield-Addison) of iPhone & iPad Game Development For Dummies.

Dave Wilson is the sole proprietor of Personal Concepts and an independent software consultant and software developer living in San Jose, California. Although Dave has a Bachelors degree in Engineering Physics from Cornell University, and a Masters and Ph.D. in Applied Physics from Stanford University, he doesnt do physics research anymore other than occasionally looking under the bed for Dark Energy, and collecting Higgs bosons for fun and profit.

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