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Jesse Freeman - Releasing HTML5 Games for Windows 8

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Jesse Freeman Releasing HTML5 Games for Windows 8
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Windows 8 presents an incredible opportunity for distributing and monetizing HTML5 games, and this guide shows how you can profit from it. Youll learn everything you need to know about porting your original web-based javascript game to the new touch-first version of Windows, as well as several options for selling your game in Windows Store.
Windows 8 is a big leap forward for developers because it treats HTML5 as a first-class citizen, alongside C# and C++. Interactive development expert Jesse Freeman explains how Windows 8 works, gets you started with Visual Studio Express (its free!), and uses a case study to show you how to port an HTML5 game with ease.

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Releasing HTML5 Games for Windows 8
Jesse Freeman
Beijing Cambridge Farnham Kln Sebastopol Tokyo I would like to dedicate this - photo 1

Beijing Cambridge Farnham Kln Sebastopol Tokyo

I would like to dedicate this book to Phyllis Straus who was my advisor and close friend at FSU. The news of her passing broke my heart and she will truly be missed by me and all the lives she had touched, influenced, and directed to reach their full potential.

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Preface

Designing, building and publishing games is not an easy task. One of the most challenging parts about publishing a game is how to distribute and monetize it. This is even more daunting when it comes to HTML5 games since cross browser compatibility and viable distribution channels are still maturing. Windows 8 offers an incredible opportunity for independent game developers looking to distribute and monetize their HTML5 based game. This book will cover everything you need to know about porting over your web based JavaScript game to Window 8, how to integrate support for WinJS (the JavaScript communication layer to the native OS), and how to publish and sell your game on the Windows 8 Store. This book is a must read for anyone looking to seriously develop HTML5 games!

Audience

While this book was designed for web and game developers who already have a HTML5 game ready to port over to Windows 8, I did my best to cover useful information for anyone simply interested in publishing an HTML5 game to the Window Store. While this book may not directly help you if this is your first time making an HTML5 it will give you a detailed overview of everything that goes into running HTML5 games on Windows 8.

Assumptions This Book Makes

This book assumes that you have a working knowledge of HTML, JavaScript and have made a HTML5 game before. I also assume you already have at least one game ready to port over. While there is a chapter that covers porting an existing open source HTML5 game over you will need to have some working knowledge of the underlying language and technology needed to successfully publish any HTML5 game.

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Acknowledgments

First and foremost, I would like to thank my wife and sons for all their support while I was making this book. Id also like to thank my parents and family for all their help and support over the years. I also have a lot of respect for all the thought leaders in the development community who continue to inspire me such as Christer Kaitila, Keith Peters, Chuck Freedman, Sean McCracken, Joel Hooks, Brendan Lee, Scott Penberthy, Seb Lee-Delisle, Rich Shupe, Jobe Makar, and especially Richard Davey who keeps pushing me to make better games.

Thank you as well to Rachel Roumeliotis from OReilly Media, Inc. for providing me with this opportunity and to David Isbitski and everyone else at Microsoft who helped make this possible. I also couldnt have done this book without the help from my amazing tech editor Dave Voyles.

Finally I wanted to give a special thanks to Iaki Diaz for helping me create the pixel art in my games.

Chapter 1. Getting Started with Windows 8

In this chapter, I introduce you to Windows 8, talking about what you need in order to get up and running. Ill cover everything from why I chose Windows 8 and how to install it to an introduction to the Windows 8 operating system. Some of the information here may be helpful even if you are an experienced developer, especially as I cover how to use Windows 8 and some of its new paradigms.

Why Windows 8

Windows 8 is the latest version of the Windows operating system from Microsoft. It marks a radical departure from the past and pushes the OS into the post-PC era of tablets and ultra-portable laptops, while still supporting older desktops and laptops. If you think about it, Windows 8 is a huge move forward in terms of approachability for developers due to the three main ways to write software for it: C++, C#, and HTML5. This book focuses on the latter and, more importantly, on helping you port an existing game over to the platform.

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