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Subrata Dasgupta - It Began with Babbage: The Genesis of Computer Science

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As a field, computer science occupies a unique scientific space, in that its subject matter can exist in both physical and abstract realms. An artifact such as software is both tangible and not, and must be classified as something in between, or liminal. The study and production of liminal artifacts allows for creative possibilities that are, and have been, possible only in computer science.
In It Began with Babbage, computer scientist and writer Subrata Dasgupta examines the distinct history of computer science in terms of its creative innovations, reaching back to Charles Babbage in 1819. Since all artifacts of computer science are conceived with a use in mind, the computer scientist is not concerned with the natural laws that govern disciplines like physics or chemistry; instead, the field is more concerned with the concept of purpose. This requirement lends itself to a type of creative thinking that, as Dasgupta shows us, has exhibited itself throughout the history of computer science. More than any other, computer science is the science of the artificial, and has a unique history to accompany its unique focus.
The book traces a path from Babbages Difference Engine in the early 19th century to the end of the 1960s by when a new academic discipline named computer science had come into being. Along the way we meet characters like Babbage and Ada Lovelace, Turing and von Neumann, Shannon and Chomsky, and a host of other people from a variety of backgrounds who collectively created this new science of the artificial. And in the end, we see how and why computer science acquired a nature and history all of its own.

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IT BEGAN WITH BABBAGE

It Began with Babbage

THE GENESIS OF COMPUTER SCIENCE

Subrata Dasgupta

It Began with Babbage The Genesis of Computer Science - image 1

It Began with Babbage The Genesis of Computer Science - image 2

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Oxford University Press 2014

All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, without the prior permission in writing of Oxford University Press, or as expressly permitted by law, by license, or under terms agreed with the appropriate reproduction rights organization. Inquiries concerning reproduction outside the scope of the above should be sent to the Rights Department, Oxford University Press, at the address above.

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Library of Congress Cataloging-in-Publication Data
Dasgupta, Subrata.
It began with Babbage : the genesis of computer science / Subrata Dasgupta.
pages cm

Includes bibliographical references.
ISBN 9780199309412 (alk. paper)
1. Computer scienceHistory19th century. 2. Computer scienceHistory20th century.
I. Title. II. Title: Genesis of computer science, 18191969.
QA76.17.D36 2014
004.09dc23
2013023202

9 8 7 6 5 4 3 2 1
Printed in the United States of America
on acid-free paper

To Amiya Kumar Bagchi

Contents

IN RETROSPECT, I now realize that this book on the genesis of computer science had its own genesis somewhere in my subconscious in summer 1977, when I was a visiting scientist in the Cambridge University Computer Laboratory. There, I had my first of many meetings with Maurice Wilkes, and it is also where I met David Wheeler. Twenty-eight years earlier, Wilkes, Wheeler, and their colleagues had designed and built the EDSAC, the worlds first fully operational stored-program computer. As a graduate student, I had become seriously interested in the history and cognitive nature of scientific creativity, but computer science seemed different. For one thing, unlike physics, chemistry, or biology, the history of which stretched back centuries, the originators of computer science were, mostly, still living and active. When talking to Wilkes and Wheeler that summer, two pioneers, I was privy to a kind of oral history of our discipline.

Throughout the succeeding decades, my interest in the history and cognitive nature of science meandered in different directions, but I continued to think about computer science. Under the influence of Herbert Simons The Sciences of the Artificial, I came to glimpse something about the nature of the discipline. I remember a conversation with B. Chandrasekaran of Ohio State University sometime during the early 1980s when we were, briefly, colleagues. Chandra said that computer science still had no intellectual tradition in the manner of physics or mathematics or chemistry. This obscurely disturbed me, but other preoccupations both within and outside computer science prevented me from pursuing this issue which, it seemed, required serious inquiry.

In November 2010, Wilkes passed away, and his death prompted me to give a lecture about him titled The Mind of a Computer Pioneer in the Center for Advanced Computer Studies at my university. After the talk, some graduate students approached me to offer a seminar course on the birth of computer science. An early draft of this book formed the basis for the course, which I taught in Fall 2011.

So I am indebted to Duane Huval, Charles LeDoux, Craig Miles, and the late Michael Sharkey for stimulating me in writing this book. They were the first responders to its contents. Their feedback was most valuable.

I have had the good fortune of many conversations with Maurice Wilkes, and conversations and lengthy e-mail discussions with the Herbert Simon, a polymath for our times on the origins of artificial intelligence. I was also privileged to know Donald Cardwell, historian of science and technology, when I was teaching at the University of Manchester Institute of Science and Technology during the early 1990s. These encounters have shaped my thinking, in different ways, on the historical, cognitive, and creative aspects of science, especially computer science. I have no doubt that their influence on me has found its way into this book.

I thank Simon Lavington, who made available to me a scarce, historical account of the Manchester University computers and for allowing me to read an unpublished paper by him on the Manchester machines. I thank D. F. Hartley for information on the academic status of computing during its earlier days in Cambridge.

Three anonymous reviewers, who read first drafts of the first few chapters on behalf of the publisher, offered very thoughtful comments. I thank them, as well.

Thank you, Jeremy Lewis, my editor at Oxford University Press who has been with this project from the day he received my first communication. It has been a pleasure working with him.

Thanks to Erik Hane, also of the editorial staff at Oxford University Press for all his help.

Thank you Terry Grow, a young artist who produced the images that appear in this book.

Bharathy Surya Prakash supervised all stages of the physical production of the book. Her professionalism was noteworthy. I thank her and her production team.

My thanks to Oxford University Press for giving me permission to adapt two diagrams (Figure 8.5, p. 135; Figure 8.7, p. 147) from Technology and Creativity (1996) authored by me.

Finally, as always, thank you Mithu, Deep, and Shome.

IT BEGAN WITH BABBAGE

I

IN 1819, a young English mathematician named Charles Babbage (17911871) began to design a machine, the purpose of which was to compute and produce, fully of its own steam, certain kinds of mathematical tables. Thus came into being the idea of automatic computationperforming computations without human interventionand an intellectual tradition that eventually gave birth to a brand new and very curious scientific discipline that, during the late 1960s, came to be called computer science. This book tells the story of its genesis, a long birth process spanning some 150 years, beginning with Babbage and his dream of automatic computation.

The focus of every science (in fact, every intellectual discipline) is a certain kind of reality, a certain class of phenomena. The focus of computer science is the phenomenon called computation, which refers both to a concept and an activity that is associated historically with human thinking of a certain kind. The Latin root of the English word compute is computaremeaning, reckoning, calculating, figuring out. Thus, according to etymology, computation refers to the idea and the act of reckoning or calculating.

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