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James R. Parker - Game Development Using Python: Second Edition

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James R. Parker Game Development Using Python: Second Edition
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G AME D EVELOPMENT
U SING P YTHON

Second Edition

LICENSE, DISCLAIMER OF LIABILITY, AND LIMITED WARRANTY

By purchasing or using this book and disc (the Work), you agree that this license grants permission to use the contents contained herein, including the disc, but does not give you the right of ownership to any of the textual content in the book / disc or ownership to any of the information or products contained in it. This license does not permit uploading of the Work onto the Internet or on a network (of any kind) without the written consent of the Publisher.Duplication or dissemination of any text, code, simulations, images, etc. contained herein is limited to and subject to licensing terms for the respective products, and permission must be obtained from the Publisher or the owner of the content, etc., in order to reproduce or network any portion of the textual material (in any media) that is contained in the Work.

M ERCURY L EARNING AND I NFORMATION (MLI or the Publisher) and anyone involved in the creation, writing, or production of the companion disc, accompanying algorithms, code, or computer programs (the software), and any accompanying Web site or software of the Work, cannot and do not warrant the performance or results that might be obtained by using the contents of the Work. The author, developers, and the Publisher have used their best efforts to insure the accuracy and functionality of the textual material and/or programs contained in this package; we, however, make no warranty of any kind, express or implied, regarding the performance of these contents or programs. The Work is sold as is without warranty (except for defective materials used in manufacturing the book or due to faulty workmanship).

The author, developers, and the publisher of any accompanying content, and anyone involved in the composition, production, and manufacturing of this work will not be liable for damages of any kind arising out of the use of (or the inability to use) the algorithms, source code, computer programs, or textual material contained in this publication. This includes, but is not limited to, loss of revenue or profit, or other incidental, physical, or consequential damages arising out of the use of this Work.

The sole remedy in the event of a claim of any kind is expressly limited to replacement of the book and/or disc, and only at the discretion of the Publisher. The use of implied warranty and certain exclusions vary from state to state, and might not apply to the purchaser of this product.

(Companion files are also available for downloading from the publisher at .)

G AME D EVELOPMENT
U SING P YTHON

Second Edition

J AMES R. P ARKER

Game Development Using Python Second Edition - image 1

M ERCURY L EARNING AND I NFORMATION

Dulles, Virginia

Boston, Massachusetts

New Delhi

Copyright 2021 by M ERCURY L EARNING AND I NFORMATION LLC. All rights reserved.

This publication, portions of it, or any accompanying software may not be reproduced in any way, stored in a retrieval system of any type, or transmitted by any means, media, electronic display or mechanical display, including, but not limited to, photocopy, recording, Internet postings, or scanning, without prior permission in writing from the publisher.

Publisher: David Pallai
M ERCURY L EARNING AND I NFORMATION
22841 Quicksilver Drive
Dulles, VA 20166
www.merclearning.com
800-232-0223

James R. Parker. Game Development Using Python, Second Edition.
ISBN: 978-1-68392-627-6

Library of Congress Control Number: 2020951967

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