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Jimmy Teng - A Bayesian Theory of Games

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Jimmy Teng A Bayesian Theory of Games
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Summary A Bayesian Theory of Games introduces a new game theoretic equilibrium concept: Bayesian equilibrium by iterative conjectures (BEIC). The new equilibrium concept achieves consistencies in results among different types of games that current games theory at times fails to. BEIC requires players to make predictions on the strategies of other players starting from first order uninformative predictive distribution functions (or conjectures) and keep updating with Bayesian statistical decision theoretic and game theoretic reasoning until a convergence of conjectures is achieved. In a BEIC, conjectures are consistent with the equilibrium or equilibriums they supported and so rationality is achieved for actions, strategies and beliefs and (statistical) decision rule. Given its ability to typically select only a unique equilibrium in games, the BEIC approach is capable of analyzing a larger set of games than current games theory, including games with noisy inaccurate observations and games with multiple sided incomplete information games. Key Features Provides a unified and consistent analysis of many categories of games. Its solution algorithm is iterative and has good computation properties. Can analyze more types of games than current existing games theory. The equilibrium concept and solution algorithm are based on Bayesian statistical decision theory. In the new equilibrium, rationality is achieved for action, strategy, belief (both prior and posterior) and decision rule. Has great application value for it could solve many types of games and could model beliefs. The Author Dr Jimmy Teng currently teaches at the School of Economics of the University of Nottingham (Malaysia Campus). He is the author of many articles and two books. Readership Games theorists, decision theorists, economists, mathematicians, statisticians, operational researchers, social scientists, management researchers, public policy researchers, computer scientists Contents Introduction Sequential games with incomplete information and noisy inaccurate observation Sequential games with perfect and imperfect information Simultaneous games Conclusions References Index

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A Bayesian Theory of Games

A Bayesian Theory of Games

Iterative conjectures and determination of equilibrium

J IMMY T ENG

Chartridge Books Oxford Hexagon House Avenue 4 Station Lane Witney Oxford OX28 - photo 1

Chartridge Books Oxford

Hexagon House

Avenue 4

Station Lane

Witney

Oxford OX28 4BN, UK

Tel: +44 (0) 1865 598888

Email:

Website: www.chartridgebooksoxford.com

Published in 2014 by Chartridge Books Oxford

ISBN print: 978-1-909287-76-1

ISBN digital (pdf): 978-1-909287-77-8

ISBN digital book (epub): 978-1-909287-78-5

ISBN digital book (mobi): 978-1-909287-79-2

J. Teng 2014

The right of J. Teng to be identified as author of this work has been asserted in accordance with sections 77 and 78 of the Copyright, Designs and Patents Act 1988.

British Library Cataloguing-in-Publication Data: a catalogue record for this book is available from the British Library.

All rights reserved. No part of this publication may be reproduced, stored in or introduced into a retrieval system, or transmitted, in any form, or by any means (electronic, mechanical, photocopying, recording or otherwise) without the prior written permission of the publishers. This publication may not be lent, resold, hired out or otherwise disposed of by way of trade in any form of binding or cover other than that in which it is published without the prior consent of the publishers. Any person who does any unauthorised act in relation to this publication may be liable to criminal prosecution and civil claims for damages. Permissions may be sought directly from the publishers, at the above address.

Chartridge Books Oxford is an imprint of Biohealthcare Publishing (Oxford) Ltd.

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Typeset by Domex, India

Printed in the UK and USA

Contents Preface This book introduces a new games theory equilibrium - photo 2

Contents

Preface This book introduces a new games theory equilibrium concept and - photo 3

Preface

This book introduces a new games theory equilibrium concept and solution algorithm that provide a unified treatment for broad categories of games that are presently solved using the different equilibrium concepts of Nash equilibrium, sub-game perfect equilibrium, Bayesian Nash equilibrium and perfect Bayesian equilibrium.

The new method achieves consistency in equilibrium results that current games theory at times fails to, such as those between Perfect Bayesian Equilibrium and backward induction (sub-game Perfect Equilibrium). The new equilibrium concept is Bayesian equilibrium by iterative conjectures (BEIC) and its associated algorithm is the Bayesian iterative conjecture algorithm. BEIC requires players to make predictions on the strategies of other players using the Bayesian iterative conjecture algorithm. The Bayesian iterative conjectures algorithm makes predictions starting from first order uninformative predictive distribution functions (or conjectures) and keeps updating with the Bayesian statistical decision theoretic and game theoretic reasoning until a convergence of conjectures is achieved. Information known by the players such as the reaction functions are thereby incorporated into the higher order conjectures and help to determine the convergent conjectures and the associated equilibrium.

In a BEIC, conjectures are consistent with the equilibrium or equilibriums they support and so rationality is achieved for actions, strategies and conjectures and (statistical) decision rule.

The BEIC approach is capable of analyzing a larger set of games than current games theory, including games with noisy inaccurate observations and games with multiple-sided incomplete information games. On the other hand, for the set of games analyzed by the current games theory, it generates smaller numbers of equilibriums and normally achieves uniqueness in equilibrium. It treats games with complete and perfect information as special cases of games with incomplete information and noisy observations, whereby the variance of the prior distribution function on type and the variance of the observation noise term tend to zero. Consequently, there is the issue of indeterminacy in statistical inference and decision-making in these games as the equilibrium solution depends on which variance tends to zero first. It therefore identifies equilibriums in these games that have so far eluded current treatments.

Acknowledgments I thank D Banks J Bono P Carolyn M Clyde J Duan I - photo 4

Acknowledgments

I thank D. Banks, J. Bono, P. Carolyn, M. Clyde, J. Duan, I. Horstmann, P.Y. Lai, M. Lavine, J. Mintz, R. Nau, M. Osborne, J. Roberts, D. Schoch, R. Winkler, R. Wolpert, F.Y. Chiou, and G. Xia for their comments.

I thank the students of my 2005, 2008 and 2009 games theory classes (at the Department and Graduate Institute of Political Science in the National Taiwan University in Taipei, Taiwan) for their enthusiasm in learning, and interesting questions raised in class.

I thank the participants of my three-day games theory workshop (at the Graduate Institute of Political Science in the National Sun Yat Sen University in Kaohsiung, Taiwan) for their questions.

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