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Perevalov Denis - OpenFrameworks essentials: create stunning, interactive openFrameworks-based applications with this fast-paced guide

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Perevalov Denis OpenFrameworks essentials: create stunning, interactive openFrameworks-based applications with this fast-paced guide
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OpenFrameworks essentials: create stunning, interactive openFrameworks-based applications with this fast-paced guide: summary, description and annotation

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If you are a programmer, visual artist, or designer with experience in creative coding, and want to use openFrameworks to create fun, stunning, and interactive applications, this is the book for you. Basic knowledge of programming languages, such as C++, Java, Python, or JavaScript, will be enough to proceed with the book.

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openFrameworks Essentials

openFrameworks Essentials

Copyright 2015 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the authors, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: April 2015

Production reference: 1140415

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham B3 2PB, UK.

ISBN 978-1-78439-614-5

www.packtpub.com

Credits

Authors

Denis Perevalov

Igor (Sodazot) Tatarnikov

Reviewers

Cory Barr

Dmitry Philonenko

Alex Samuel

Commissioning Editor

Kartikey Pandey

Acquisition Editor

Rebecca You

Content Development Editor

Ritika Singh

Technical Editor

Humera Shaikh

Copy Editor

Sarang Chari

Project Coordinators

Aboli Ambardekar

Judie Jose

Proofreaders

Simran Bhogal

Stephen Copestake

Ameesha Green

Safis Editing

Indexer

Hemangini Bari

Graphics

Abhinash Sahu

Production Coordinator

Nilesh R. Mohite

Cover Work

Nilesh R. Mohite

Foreword

You have chanced upon a chapter that not many will read. With a couple of phrases quoted on the cover, a foreword is quite a doubtful genre in modern technical literature. Usually, such texts begin with "the book you are holding", but perhaps you are holding a gadget and your fingers miss the touch of coarse paper, or you are reading a nicely designed printed booklet of selected chapters from the book.

The main thing is that the book is in your hands as well as the technology, which exists in digital space only but can make most physical objects around us interactive. The book about the technology, special features, methods, and principles of work will be there on your desk among some printouts, crumpled designs, and endless paper cups that deliver portions of invigorating caffeine to us. It will be scolded by a beginner, or criticized by a professional, but it will also be bookmarked by hundreds and commented on the margins by thousands of people certainly advancing in mastering a powerful instrument of technological and creative useopenFrameworks.

This is a generation of code designers, artists with digital tools, engineers with the programmed project functionalitya young, unexpected generation, which is used to constant studying, the constant state of a novice making the first attempt to cope with a new principle and a new instrumenta fresh start. If you're part of this categorization, this book will be a great base to acquire new habits and will act as the first step towards self-development for you.

The pro goes ashore

A profession is neither a bronze molding nor a stone monument but a living and evolving form. A coder's, a programmer's, and an interactive project engineer's profession has been living until now in the depth of the office ocean among the unicellular executors of other people's plans and among the irresolute and inert workers unable to motivate themselves, to broaden the range of instruments, technologies, and wisheswishes to exceed the environment of hired workers and step into the world of high professional competition belonging to men of businessmen of solution finding.

For professionals, evolution is to consider that they are beginners again. Taking a manual and evening by evening, at home by the lamplight forging their new armor, their strong professional exoskeleton, to exceed habitual tasks allowing them to step out of an ocean of many and onto the beach of singularities where the experience of the past and the ambitions of the future change the very idea of workspace, competences, and hierarchies.

You can be an experienced coder having worked at different sites and application for years, but you have to go to the bottom studying again, doing tests and exercises, correcting amateur mistakes, getting a new experience, and changing your idea about what can be done by yourself, by your intellect, your vision, and your imagination. Changes inspire as do understanding, knowledge, and experience. A book that makes you sink down to the bottom, consuming several evenings or a couple of weeks, will eventually help you to understand a lot.

Although it is the basics, they are assembled intentionally into a compact, handy structure of informational portions, maybe not so exquisitely designed but definitely rich in nutritious and simple practical ways. This book is going to rest on the shelf after you, led by the success of consecutive learning, have performed a series of simple works based on the examples, gradually and consciously going ashore onto a new professional environment. You will enter the era of probably the most active technological educationself-education by means of hundreds of available sources.

The era of self-education

The authors of this book are professionals tired of putting on knowledge as a clumsy sea lion puts on fat. Knowledge should constantly attract new ideas, and a book is probably the best way to share it. This book is not a step but a jump. A sea lion stepped ashore out of the thick, powerful knowledge clot, stiff on the land of theoretical teaching methods and surprisingly flexible in its natural environment of project development. We witness the evolution into methodologists, teachers, and preachers of technologies.

We have stepped into the era of instant evolution of knowledge, habits, and experience, into a period of high-speed reforging and assembly of new details and completely unique professional habits. Programming inspires advertisers and artists. Mobile applications become the channels for spreading marketing and cultural novelties. Behind the glossy interface design, there are people following the lines, thinking in compact code constructions, and joining and optimizing data exchange in new sequences, where, as a result, persons with a smartphone in their hands get access to a cosmic number of new impressions.

Now, we can all enroll for some courses, enter online universities, and order tens of books and manuals. We live in the melting pot of innovation history, and the lack of information is no excuse for the lack of talent. People began sharing their knowledge easily and understanding different questions, the answers to which are not worth publishing. Practical professional manuals are a separate, widely spread genrelittered, popular, and diverse.

This book appeared with the knowledge of similar books' faults. It was structured to be light but available, keeping the link to the authors' experiences and helping you to independently develop the basic principles of openFrameworks for any platform and projecting task. You will feel your personal evolution go on with every page, chapter, and every performed prototype.

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