• Complain

Perez - Beginning RPG Maker MV

Here you can read online Perez - Beginning RPG Maker MV full text of the book (entire story) in english for free. Download pdf and epub, get meaning, cover and reviews about this ebook. City: Berkeley;CA, year: 2016, publisher: Apress, genre: Computer. Description of the work, (preface) as well as reviews are available. Best literature library LitArk.com created for fans of good reading and offers a wide selection of genres:

Romance novel Science fiction Adventure Detective Science History Home and family Prose Art Politics Computer Non-fiction Religion Business Children Humor

Choose a favorite category and find really read worthwhile books. Enjoy immersion in the world of imagination, feel the emotions of the characters or learn something new for yourself, make an fascinating discovery.

Perez Beginning RPG Maker MV
  • Book:
    Beginning RPG Maker MV
  • Author:
  • Publisher:
    Apress
  • Genre:
  • Year:
    2016
  • City:
    Berkeley;CA
  • Rating:
    5 / 5
  • Favourites:
    Add to favourites
  • Your mark:
    • 100
    • 1
    • 2
    • 3
    • 4
    • 5

Beginning RPG Maker MV: summary, description and annotation

We offer to read an annotation, description, summary or preface (depends on what the author of the book "Beginning RPG Maker MV" wrote himself). If you haven't found the necessary information about the book — write in the comments, we will try to find it.

Rsum : Offering tutorials and exercises that will take you from installing the software to putting the final touches upon your first project, this book has been designed with the complete beginner in mind who has little to no experience with the engine, and includes full JavaScript code, replacing the old Ruby commands. --

Beginning RPG Maker MV — read online for free the complete book (whole text) full work

Below is the text of the book, divided by pages. System saving the place of the last page read, allows you to conveniently read the book "Beginning RPG Maker MV" online for free, without having to search again every time where you left off. Put a bookmark, and you can go to the page where you finished reading at any time.

Light

Font size:

Reset

Interval:

Bookmark:

Make
Part 1
Creating a Solid Foundation
Creating a Solid Foundation
Everything worth doing starts with a single step. It is the same with creating your very own video game, whether with a development engine such as RPG Maker MV (RMMV) or utilizing your own programming skills. This part of the book will cover the following topics:
  • Installing and starting up RMMV, as well as a short overview of story and game play in the role-playing genre of video games.
  • The use of switches and variables to create quests and area exits, among other things.
  • Adding maps to your project to encompass various typical RPG locales, such as towns and dungeons, manually and with RMMVs own Load function.
  • A detailed overview of the RMMV database and how it pertains to player characters, enemies, collectible items such as weapons and potions, and other RPG essentials.
  • Populating our first dungeon, complete with enemies, treasure chests, and a boss encounter.
I hope youre as excited as I am! Without further ado, lets begin!
Darrin Perez 2016
Darrin Perez Beginning RPG Maker MV 10.1007/978-1-4842-1967-6_1
1. Starting Out with RPG Maker MV
Darrin Perez 1
(1)
Box 45404, San Lorenzo, Puerto Rico
Electronic supplementary material
The online version of this chapter (doi: 10.1007/978-1-4842-1967-6_1 ) contains supplementary material, which is available to authorized users.
This chapter will cover the following subjects:
  • Installing RPG Maker MV (RMMV)
  • A short overview of story and game play in roleplaying games (RPGs)
  • Starting up RPG Maker and taking your first steps toward creating your very own game
Note
This book will exclusively cover RPG Maker MV. If you have an earlier version of the engine (such as XP, VX, or VX Ace), you will have to upgrade to MV to follow along.
Before you can use RMMV, you must have it installed. First, Ill walk you through the process of getting and installing your own copy of RMMV.
Where Can I Get RMMV?
RMMV (and a slew of related products) can be purchased from the official site at www.rpgmakerweb.com . The exact link is http://www.rpgmakerweb.com/products/programs/rpg-maker-mv . Alternately, RMMV is also available from Steam.
Note
If youre a Mac user, youll need to grab the Steam version, as the standalone installer is Windows-only.
When its not on sale, RMMV costs $79.99, but you can try it free for 20 days by grabbing the trial version if youre a Windows user. Unfortunately, Mac users have no trial version at this time; a situation we can only hope changes eventually.
You will be asked for your name and e-mail address when you download the RMMV trial.
So, I Downloaded a Copy of RMMV. What Next?
If you have a standalone version of RMMV, what follows next is finding the downloaded archive and running the Setup.exe located within it. Afterward, installing it is as easy as following the steps in the installer.
Once the installation is complete, loading it up for the first time will bring up a screen such as illustrated in Figure .
Figure 1-1 The starting screen for trial versions of RMMV The screenshot is - photo 1
Figure 1-1.
The starting screen for trial versions of RMMV
The screenshot is pretty self-explanatory. If you have purchased RMMV, you need only type in your product key as well as the email you provided at that time to activate the software by clicking on the Activate button. Otherwise, you can click on Buy Now to buy a copy of RMMV. If you would rather keep using the trial, you can just click Continue.
Note
If youre using the Steam version, that platform will automatically install RMMV for you once you purchase it and choose to download it. As it is a full version by default, you shouldnt have to worry about the activation screen just described.
So, Im Done
Welcome to the world of video game development! I hope you enjoy your stay! Now that you have a functioning copy of RMMV, we can continue. Before we start using the application, it would be good to talk about RPG design in general. Let us begin with the most important aspect, the story.
Note
The current version of RPG Maker MV at the time of this writing is version 1.1. If you have a newer version of the software, it may include extra features not discussed here.
Story
Perhaps the most important thing about an RPG is its story. Even in the days of old, when the first Dragon Quest (known as Dragon Warrior in the United States until the eighth entry in the series was released) and Final Fantasy games were in their prime and storage was an issue with the earliest consoles, RPG developers sought to invest their players into the simple plot that they managed to fit within the cartridge. Perhaps the most important thing I can point out is that not every story needs to be complex. Complexity helps, sure, if you can make it work . Sometimes, its the little things that have the greatest impact. The basic facets of any basic RPG story are virtually identical to those used in your standard fantasy or sci-fi book with a heroic protagonist:
  • You have a protagonist : In an RPG, this is the main character controlled by the player. The protagonist is a distinct entity, with goals, dreams, and desires.
  • You have a conflict : The most typical fantasy conflict for both books and video games is a great evil that rises, and only the hero/chosen one/protagonist (whether alone or with help) can defeat them. With that said, dont limit yourself. If you come up with a great plot that involves a conflict between the protagonist and himself, for example, feel free to take that ball and run with it.
  • You have obstacles : Think back to the last RPG you played or fantasy book you read. The protagonist did not start the adventure and defeat the main villain within ten minutes/pages (if they did, it was probably a fake-out and not an actual victory). The protagonist probably started from a position of relative weakness and set out into the world to defeat the antagonist, being deterred every so often by hostile forces (some aligned with evil, and some not) and hindrances such as a broken bridge or a collapsed mine shaft.
  • You have a climax and a resolution : The protagonist, after countless tribulations, finally reaches the castle of the Dark Lord. With a carefully calculated strike of his weapon of choice, he defeats his timeless foe. Or does he? Depending on the type of story you want to tell, perhaps your antagonist escapes to live another day. Perhaps he was merely subordinate to an even greater evil.
A great story can save an otherwise mediocre RPG, but a mediocre story can ruin even great RPGs. You must define what type of story your RPG will have. Following are some questions that should get you thinking along the right track:
  • Will it be a fantasy RPG? If so, will magic be prominent? Will alternate forms of abilities, such as technology or something else altogether, take center stage?
  • Or will you have a sci-fi RPG? Thats neat, too. Will technology be prominent, or will the setting be a devastated future where everyone is basically surviving with sticks and stones?
Next page
Light

Font size:

Reset

Interval:

Bookmark:

Make

Similar books «Beginning RPG Maker MV»

Look at similar books to Beginning RPG Maker MV. We have selected literature similar in name and meaning in the hope of providing readers with more options to find new, interesting, not yet read works.


Reviews about «Beginning RPG Maker MV»

Discussion, reviews of the book Beginning RPG Maker MV and just readers' own opinions. Leave your comments, write what you think about the work, its meaning or the main characters. Specify what exactly you liked and what you didn't like, and why you think so.