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Safari an OReilly Media Company. - Beginning Swift: Master the fundamentals of programming in Swift 4

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Safari an OReilly Media Company. Beginning Swift: Master the fundamentals of programming in Swift 4

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Master the fundamentals of programming in Swift 4

About This Book

  • Covers theory and practice in equal parts
    • Teaches you how to correctly structure and architect software using Swift
    • Uses real-world examples to connect the theory to a professional setting
    • Imparts expertise in the core Swift standard library

      Who This Book Is For

      If you are seeking fundamental Swift programming skills, in preparation for learning to develop native applications for iOS or macOS, this book is the best for you. You dont need to have any prior Swift knowledge; however, object-oriented programming experience is desired.

      What You Will Learn

    • Explore the fundamental Swift programming concepts, language structure, and the Swift programming syntax
    • Learn how Swift compares to other computer languages and how to transform your thinking to leverage new concepts such as optionals and protocols
    • Master how to use key language elements, such as...
  • Safari an OReilly Media Company.: author's other books


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    Beginning Swift

    Beginning Swift

    Copyright 2018 Packt Publishing

    All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

    Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the authors, nor Packt Publishing or its dealers and distributors, will be held liable for any damages caused or alleged to have been caused directly or indirectly by this book.

    Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

    Acquisitions Editor: Aditya Date

    Content Development Editor: Taabish Khan

    Production Coordinator: Vishal Pawar

    First published: July 2018

    Production reference: 1250718

    Published by Packt Publishing Ltd.

    Livery Place

    35 Livery Street

    Birmingham B3 2PB, UK.

    ISBN 978-1-78953-431-3

    www.packtpub.com

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    Contributors
    About the Authors

    Rob Kerr is a mobile software architect based in United States. He has been working professionally with Swift since its introduction, delivering applications to the public App Store and through enterprise distribution. His current focus is developing state-of-the-art iOS applications using Swift in the IoT space.

    Kre Morstl is an independent software developer from Norway, with a bachelor's degree in software development. He has programmed almost exclusively in Swift since it was announced. He thinks it's a great language that is continually getting better.

    Packt is Searching for Authors Like You

    If you're interested in becoming an author for Packt, please visit authors.packtpub.com and apply today. We have worked with thousands of developers and tech professionals, just like you, to help them share their insight with the global tech community. You can make a general application, apply for a specific hot topic that we are recruiting an author for, or submit your own idea.

    Preface

    Swift is a multi-paradigm language. It has expressive features familiar to those used to working with modern functional languages, whilst also keeping the object-oriented features of Objective-C. Swift vastly streamlines the developer experience, and Apple's Xcode playground is a real game-changer.

    The book begins by teaching you the basic syntax and structure of Swift, and how to correctly structure and architect software using Swift. It then builds expertise in the core Swift standard library you will need to understand to complete real-world Swift programming projects. We will work through concepts such as operators, branching and loop structures, functions, classes, structs, collections, and strings. We end the book with a brief look at functional programming and lazy operations.

    After reading and understanding this book, you will be well-prepared to begin developing native end-user applications for iOS or macOS, or to develop server-side (backend) application and web services using Swift on Linux.

    What This Book Covers

    , Swift Basics , covers the fundamentals of using the Swift programming language. In this lesson, you'll learn basic Swift syntax and program structure. You'll also learn how to use Swift built-in data types and enums, and how to declare and use Swift variables and constants.

    , Swift Operators and Control Flow , shows you how to use the fundamental flow control structures and language elements that form the building blocks of Swift programs. We will specifically cover operators, branching statements, and loops in this lesson.

    , Functions, Classes, and Structs , teaches you how to develop fully featured Swift functions, catch unexpected errors, and use asynchronous programming paradigms. You'll learn how to create your own data types, and create object-oriented applications using classes and structs.

    , Collections , shows you how to work with Swift's collections, such as arrays, sets, and dictionaries.

    , Strings , covers Swift strings in detail. We will create and use strings and substrings, and see the various common operations available for them.

    , Functional Programming and Lazy Operations , introduces functional programming and explains what lazy operations are. We will end with an important but often overlooked topicwriting Swifty code.

    The first three lessons are written by Rob Kerr , and lessons 4-6 are written by Kre Morstl .

    What You Need for This Book

    This book will require the following hardware:

    • A Mac computer capable of running macOS Sierra 10.12.6+
    • An internet connection

    Please ensure you have the following software installed on your machine:

    • Operating system: macOS Sierra 10.12.6+
    • Xcode 9.1
    • Safari browser
    Who This Book is for

    This book is ideal for developers seeking fundamental Swift programming skills, in preparation for learning to develop native applications for iOS or macOS. No prior Swift knowledge is expected but object-oriented programming experience is desirable.

    You should have basic working knowledge of computer programming in a procedural/object-oriented language, such as Objective-C, BASIC, C++, Python, Java, or JavaScript.

    Conventions

    In this book, you will find a number of text styles that distinguish between different kinds of information. Here are some examples of these styles and an explanation of their meaning.

    Code words in text are shown as follows: "Finally, use the console print function to output the content of each error variable."

    Folder names, filenames, file extensions, pathnames, include file names in text are shown as follows: "Launch Xcode as before, and create a new playground named Create a Variable.playground."

    A block of code is set as follows:

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