• Complain

Chris Craft - iPhone Game Development

Here you can read online Chris Craft - iPhone Game Development full text of the book (entire story) in english for free. Download pdf and epub, get meaning, cover and reviews about this ebook. year: 2009, publisher: Wiley, genre: Computer. Description of the work, (preface) as well as reviews are available. Best literature library LitArk.com created for fans of good reading and offers a wide selection of genres:

Romance novel Science fiction Adventure Detective Science History Home and family Prose Art Politics Computer Non-fiction Religion Business Children Humor

Choose a favorite category and find really read worthwhile books. Enjoy immersion in the world of imagination, feel the emotions of the characters or learn something new for yourself, make an fascinating discovery.

Chris Craft iPhone Game Development

iPhone Game Development: summary, description and annotation

We offer to read an annotation, description, summary or preface (depends on what the author of the book "iPhone Game Development" wrote himself). If you haven't found the necessary information about the book — write in the comments, we will try to find it.

New Apple Developer Series!

A technical and business guide to creating and selling iPhone games

If youve always wanted to develop a cool iPhone game application and sell it for big bucks, this book is for you. iPhone Game Development covers all technical and commercial bases, from how to sign up for the Apple Development Program, master the development tools in the iPhone SDK, publish your game to the App Store, and convince people to buy it.

Youll find full coverage of Cocoa Touch and other great features of the iPhone SDK, plus pages of real-world examples with step-by-step explanations. The book also includes loads of royalty-free code you can use for commercial development.

  • Apples iPhone is not only a mobile phone, its also a game platform rivaling big names like Nintendo and Sony; anyone can sign up for the Apple Developer Program and publish their works to the App Store
  • This hip book written by two successful gamers with over a decade of game development experience will teach you both the technical and business aspects of developing and publishing a game to the App Store, plus how to convince end-users to buy it
  • Includes examples with step-by-step explanations of actual games and apps currently on the App Store
  • A Companion Web site provides royalty-free code from the samples in the book, which you can use to jumpstart your own game development

Save weeks of development time with the expert guidance youll find in iPhone Game Development!

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file

Chris Craft: author's other books


Who wrote iPhone Game Development? Find out the surname, the name of the author of the book and a list of all author's works by series.

iPhone Game Development — read online for free the complete book (whole text) full work

Below is the text of the book, divided by pages. System saving the place of the last page read, allows you to conveniently read the book "iPhone Game Development" online for free, without having to search again every time where you left off. Put a bookmark, and you can go to the page where you finished reading at any time.

Light

Font size:

Reset

Interval:

Bookmark:

Make
iPhone Game Development Chris Craft and Jamey McElveen iPhone Game - photo 1

iPhone Game Development

Chris Craft and Jamey McElveen

iPhone Game Development Published byWiley Publishing Inc10475 Crosspoint - photo 2

iPhone Game Development

Published byWiley Publishing, Inc.10475 Crosspoint BoulevardIndianapolis, IN 46256www.wiley.com

Copyright 2010 by Wiley Publishing, Inc., Indianapolis, Indiana

Published by Wiley Publishing, Inc., Indianapolis, Indiana

Published simultaneously in Canada

ISBN: 978-0-470-49666-4

Manufactured in the United States of America

10 9 8 7 6 5 4 3 2 1

No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning or otherwise, except as permitted under Sections 107 or 108 of the 1976 United States Copyright Act, without either the prior written permission of the Publisher, or authorization through payment of the appropriate per-copy fee to the Copyright Clearance Center, 222 Rosewood Drive, Danvers, MA 01923, (978) 750-8400, fax (978) 646-8600. Requests to the Publisher for permission should be addressed to the Permissions Department, John Wiley & Sons, Inc., 111 River Street, Hoboken, NJ 07030, 201-748-6011, fax 201-748-6008, or online at http://www.wiley.com/go/permissions.

Limit of Liability/Disclaimer of Warranty: The publisher and the authors make no representations or warranties with respect to the accuracy or completeness of the contents of this work and specifically disclaim all warranties, including without limitation warranties of fitness for a particular purpose. No warranty may be created or extended by sales or promotional materials. The advice and strategies contained herein may not be suitable for every situation. This work is sold with the understanding that the publisher is not engaged in rendering legal, accounting, or other professional services. If professional assistance is required, the services of a competent professional person should be sought. Neither the publisher nor the authors shall be liable for damages arising herefrom. The fact that an organization or Website is referred to in this work as a citation and/or a potential source of further information does not mean that the authors or the publisher endorses the information the organization or Website may provide or recommendations it may make. Further, readers should be aware that Internet Websites listed in this work may have changed or disappeared between when this work was written and when it is read.

For general information on our other products and services or to obtain technical support, please contact our Customer Care Department within the U.S. at (877) 762-2974, outside the U.S. at (317) 572-3993 or fax (317) 572-4002.

Library of Congress Control Number: 2009936818

Trademarks: Wiley, the Wiley logo, and related trade dress are trademarks or registered trademarks of John Wiley & Sons, Inc. and/or its affiliates, in the United States and other countries, and may not be used without written permission. iPhone is a registered trademark of Apple, Inc. All other trademarks are the property of their respective owners. Wiley Publishing, Inc., is not associated with any product or vendor mentioned in this book.

Wiley also publishes its books in a variety of electronic formats. Some content that appears in print may not be available in electronic books.

This book is dedicated to the two most important women in my life: Mom, without your many sacrifices, nothing would have been possible; and Kathy, the love of my life, your love and patience strengthens me. Chris

To my wife and kids, who made this possible, I thank God for all of you. Jamey

About the Authors

Chris Craft is a software developer focusing primarily on device application development. He is a frequent CodeProject.com article author. Chris currently serves as a senior software architect for ACS Technologies Group, Inc., where he concentrates on his passion: mobile development. He previously was a senior developer for Taylor Data Systems, where he worked on sales force automation, field service, inventory, and data collection mobile applications. In the technical community, Chris is cofounder of a local developer user group and is also a member of Revolution Church. He has recently become engaged to Kathy Gulledge of Florence, South Carolina.

Jamey McElveen has been a game development enthusiast since 1995. He began coding games back in the days of DOS. With the release of the iPhone SDK he was one of the developers in the original gold rush to the App Store. Jamey works in Florence, South Carolina, as lead software architect at ACS Technologies Group, Inc. He is passionate about software and its role in Christianity and the field of Ministry. Jamey obtained his degree in Computer Engineering from Clemson University. He lives with his wife, Connie, and three boys, Jake, Slater, and Seth, in Timmonsville, South Carolina.

Chris and Jamey are the founders of the popular iPhone development site, http://appsamuck.com. They released their first training example the first day the NDA was lifted from the 2.0 SDK: 10/1/2008. They continued the series every day for 31 days until 10/31/2008.

Credits

Acquisitions Editor

Aaron Black

Executive Editor

Jody Lefevere

Project Editor

Lynn Northrup

Technical Editor

Jesse David Hollington

Editorial Director

Robyn Siesky

Editorial Manager

Cricket Krengel

Business Manager

Amy Knies

Senior Marketing Manager

Sandy Smith

Vice President and Executive Group Publisher

Richard Swadley

Vice President and Executive Publisher

Barry Pruett

Project Coordinator

Kristie Rees

Graphics and Production Specialists

Andrea HornbergerJennifer Mayberry

Proofreading

Laura L. Bowman

Indexing

BIM Indexing & Proofreading Services

Media Development Project Manager

Laura Moss

Media Development Assistant Project Manager

Jenny Swisher

Media Development Associate Producer

Doug Kuhn

Acknowledgments

Several people played an important role in the making of this book and we would like to acknowledge them here.

Most importantly, we would like to thank our Almighty God for the ability to learn, share, and many more reasons too numerous to count.

We would like to thank ACS Technologies Group, Inc., and its staff for their support and encouragement during this endeavor.

We would like to thank Wiley Publishing for having faith in two new authors with a passion for iPhone development. We would like to thank our acquisitions editor, Aaron Black, and our technical reviewer, Jesse David Hollington. We would like to thank our project editor, Lynn Northrup, for having the patience to initiate two new authors.

We would like to thank our reviewers, Page Brooks, Josh Hamrick, Alfonso Acevedo, Dayton Pruet, and Thorben C. Primke, for their insight and valued perspective.

Jamey McElveen would like to thank his wife, Connie, for her love, support, and encouragement during this endeavor. He would like to thank his boys, Jake, Slater, and Seth, for their understanding and extra efforts to help their dad out when he needed it. Jamey would also like to thank his mom, dad, and the rest of his family and friends for all their support and encouragement during this project. Finally, he would like to thank his friend and co-author, Chris, for encouraging him to take on this project in the first place and helping to push through the long hours together.

Next page
Light

Font size:

Reset

Interval:

Bookmark:

Make

Similar books «iPhone Game Development»

Look at similar books to iPhone Game Development. We have selected literature similar in name and meaning in the hope of providing readers with more options to find new, interesting, not yet read works.


Reviews about «iPhone Game Development»

Discussion, reviews of the book iPhone Game Development and just readers' own opinions. Leave your comments, write what you think about the work, its meaning or the main characters. Specify what exactly you liked and what you didn't like, and why you think so.