Moniem M.A. - Unreal Engine Lighting and Rendering Essentials
Here you can read online Moniem M.A. - Unreal Engine Lighting and Rendering Essentials full text of the book (entire story) in english for free. Download pdf and epub, get meaning, cover and reviews about this ebook. genre: Computer / Science. Description of the work, (preface) as well as reviews are available. Best literature library LitArk.com created for fans of good reading and offers a wide selection of genres:
Romance novel
Science fiction
Adventure
Detective
Science
History
Home and family
Prose
Art
Politics
Computer
Non-fiction
Religion
Business
Children
Humor
Choose a favorite category and find really read worthwhile books. Enjoy immersion in the world of imagination, feel the emotions of the characters or learn something new for yourself, make an fascinating discovery.
Unreal Engine Lighting and Rendering Essentials: summary, description and annotation
We offer to read an annotation, description, summary or preface (depends on what the author of the book "Unreal Engine Lighting and Rendering Essentials" wrote himself). If you haven't found the necessary information about the book — write in the comments, we will try to find it.
Unreal Engine is a powerful game development engine that provides rich functionalities to create 2D and 3D games. Developers have the opportunity to build cross-platform mobile and desktop games from scratch. Unreal Engine enables users to create high quality games that focus on individual complexities of game development.This book provides you with the skills required to apply a high level of visual appeal to your games without compromising on performance.Starting with an introduction to the rendering system, you will learn to create different types of materials using the Material Editor. You will then create a particle system based on Cascade editor to create mind-blowing visual effects.Moving on, you will learn the concept of lights in Unreal and different types of dynamic/real-time lights, along with a number of powerful post processing effects. Next, you will learn to improve rendering performance, keeping in mind the rendering limitations for different platforms.At the end of the book, we will discuss the scalability settings menu, and how to add realistic fog effects based on the requirements of your game or level.What You Will Learn:
Use features such as realistic Rendering and Foliage Shading to create high quality output;
Create and edit your materials using the Material Editor;
Use Cascades particle editor to create modular particle-based effects using emitters;
Explore Unreals GPU Visualizer;
Tweak the overall look and feel of your scene with post-process effects;
Create charts to get stat unit times over a long period of time;
Use scalability settings to maintain performance for your games on different platforms and hardware.Get acquainted with the concepts of lighting and rendering specific to Unreal.
Use new features such as Realistic Rendering and Foliage Shading to breathe new life into your projects.
A fast-paced guide to help you learn lighting and rendering concepts in Unreal.Who This Book Is For:
This book is meant for game developers with knowledge of Unreal Engine and a basic understanding of lighting and rendering systems in it. As a prerequisite, you need to have good knowledge of C++. iPAD Amazon Kindle, PC , Cool Reader (EPUB), Calibre (EPUB, MOBI, AZW3), Adobe Digital Editions (EPUB), FBReader (EPUB, MOBI, AZW3).
Moniem M.A.: author's other books
Who wrote Unreal Engine Lighting and Rendering Essentials? Find out the surname, the name of the author of the book and a list of all author's works by series.