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The Editors of Make: - Best of Make, Volume 2: 65 Projects and Skill Builders from the Pages of Make:

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Best of Make, Volume 2: 65 Projects and Skill Builders from the Pages of Make:: summary, description and annotation

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After ten years, Make: has become one of most celebrated magazines to hit the newsstands, and certainly one of the hottest reads. If youre just catching on to the Maker Movement and wonder what youve missed, this book contains the best projects and articles from the magazine. Find out what keeps Makers coming back to Make: with this assortment of DIY projects and articles selected by Make: s editors. Learn to:

Outfit your workshop and make some must-have tools
Build electronic projects from actuators to antennae
Make things with Arduino and Raspberry Pi
Create drones and robots
Build noisemaking projects and musical instruments
Augment your photo and video capabilities
Make your own food, soap, ink, and more

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Contents
THE BEST OF

MAKE:

Volume 2

65 Projects and Skill Builders from the Pages of Make:

The Editors of Make:

The Best of Make Volume 2 65 Projects and Skill Builders from the Pages of - photo 1

The Best of Make: Volume 2

65 Projects and Skill Builders from the Pages of Make:

By the Editors of Make:

Copyright 2015 Maker Media, Inc. All rights reserved.

Printed in Canada.

Published by Maker Media, Inc.,

1160 Battery Street East, Suite 125,

San Francisco, California 94111

Maker Media books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (.

Publisher: Brian Jepson

Editor: Roger Stewart

Production Editor: Happenstance Type-O-Rama

Proofreader: Happenstance Type-O-Rama

Interior Production: Happenstance Type-O-Rama

Cover Designer: Brian Jepson

Special thanks to Craig Couden

See our webpage at makezine.com/go/bom

September 2015: First Edition

Revision History for the First Edition

2015-09-15: First Release

See http://oreilly.com/catalog/errata.csp?isbn=9781457186899 for release details.

Make:, Maker Shed, and Maker Faire are registered trademarks of Maker Media, Inc. The Maker Media logo is a trademark of Maker Media, Inc.

Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. All trademarked and copyrighted products mentioned in the text are the property of their respective owners, and Maker Media, Inc., makes no claims of ownership by mentioning the products that hold these marks.

While the publisher and the author have used good faith efforts to ensure that the information and instructions contained in this work are accurate, the publisher and the author disclaim all responsibility for errors or omissions, including without limitation responsibility for damages resulting from the use of or reliance on this work. Use of the information and instructions contained in this work is at your own risk. If any code samples or other technology this work contains or describes is subject to open source licenses or the intellectual property rights of others, it is your responsibility to ensure that your use thereof complies with such licenses and/or rights.

978-1-680-45032-3

[TCP]

Were All Makers

A quizzical little magazine called Make: appeared in bookstores and on newsstands in 2005, stuffed with geeky DIY projects like Kite Aerial Photography and a hacked VCR Cat Feeder. And I do mean littleits small format was eye-catching, more like a paperback book than a traditional magazine. Suffice it to say, Make: got noticed by a new generation of readers itching to take technology into their own hands and get building things. I hopped aboard as a humble copyeditor, and its been my great privilege to ride the wave ever sincesurfing along at the forefront of a burgeoning Maker Movement. We published The Best of Make: in November 2007, collecting 75 beloved projects from our first 10 issues.

Then things got really busy. The Make: website took off like a rocket, posting maker news and projects every day. Our Weekend Projects video series broke out on YouTube. Craft: magazine inspired a new audience to transform traditional crafts. Maker Faire began in 2006 as a Bay Area DIY festival and erupted into a global phenomenon, with Faires in New York, London, Shenzhenmore than 100 cities in 2015. We launched our Make: books imprint, as well as the Maker Shed store to purvey the finest in DIY books, kits, and tools. Two years ago, Maker Media, Inc., spun off from OReilly Media. We moved our digs to San Francisco and relaunched the magazine in a full-size format aimed at a wider audience, kicking off our most exciting chapter yet.

Next thing we know, Make: is 10 years old, with editions published in China, Japan, and Germany, and as of this writing were coming up on our 50th issue. Its time we served up another slice: The Best of Make: Volume 265 great projects and skill builders for all levels.

Change accelerates, but the essence of Make: is eternalpeople just love making things and learning new skills. While we delight in chronicling the brilliant makers and powerful new tools that are driving the Maker Movement, to my mind its the DIY projects and tutorials that remain at the heart of Make: magazine. Well always teach you to solder new circuits and MacGyver new gadgets from oldits what we do.

Have the projects changed over the years? Absolutely. Technology waits for no one. Laser cutters are everywhere now. CNC routers and personal 3D printers have evolved from quirky prototypesremember the plywood MakerBot on the cover of Make: Volume 21?into smart, reliable tools for new kinds of making, like fashionable, flexible 3D printed Cyberpunk Spikes or an ear-splitting CNC Air Raid Siren.

And dronesradio-controlled aircraft with the robotic brains to level themselves, fly acrobatically, and even navigate autonomouslywent from faraway headlines to the familiar multirotor copters (like youll find in The HandyCopter UAV and Build Your First Tricopter) that everyones nephew is building and flying today.

Maybe most significant, the rise of inexpensive microcomputers you can embed in almost any projectfrom Arduino microcontrollers to credit- card-sized Linux computers like the Raspberry Pihas made possible new kinds of inventions, like a Million Color HSL Flashlight or a Raspberry Pirate Radio.

And if Maker Faire has taught us anything, its the enormous variety of people who identify themselves as makers. Weve discovered new communities of DIY innovators, in traditional arts and crafts reshaped by digital design, in wearable electronics (Luminous Lowtops), and in modernist cuisine, ranging from new cooking technology (Sous Vide Immersion Cooker) to the art and science of fermented foods (Three-Day Kimchi).

The projects in this book cover a very wide range of topics, for every skill levelfrom robots and rockets to making soapbecause we see all makers as part of the Maker Movement. Im most satisfied with Make: when its a variety show like Maker Faire: high tech meets arts and crafts, garage engineering, backyard science, a big portion of family fun, peppered with delightfully unclassifiable projects. Why would you build The Most Useless Machine? How could you not?

As I scan the projects in this book, Im overwhelmed by happy memories of the entire Make: editorial and creative teams, anchored over the years by Dale Dougherty, Mark Frauenfelder, Paul Spinrad, Shawn Connally, Goli Mohammadi, Gareth Branwyn, Mike Senese, Jason Babler, and our new chief, Rafe Needleman. I have them to thank for my sense of what Make: is and what it can become.

But really Id like to thank the makers whose words youll read in this book. For sharing their projects and workshops, their tips and tricks, and their genuine joy in making things and showing you how to make them too. Its that spirit of glee and generosity that moves the Maker Movement. Youll find it in abundance in these pages. Its a wellspring you can drink from again and again.

KEITH HAMMOND, Projects Editor, Make:

P.S. What will Make: be ten years from now? You tell me! E-mail me your delightful projects at .

THE MAKERS BILL OF RIGHTS
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