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Wallace Jackson - Learn Android App Development

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Wallace Jackson Learn Android App Development

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Learn Android App Development is a hands-on tutorial and useful reference. Youll quickly get up to speed and master the Android SDK and the Java that you need for your Android Apps.The Android SDK offers powerful features, and this book is the fastest path to mastering themand the rest of the Andorid SDKfor programmers with some experience who are new to Android smartphone and tablet apps development. Many books introduce the Android SDK, but very few explain how to develop apps optimally. This book teaches both core Java language concepts and how to wisely but rapidly employ the design patterns and logic using the Android SDK, which is based on Java APIs.Youll also learn best practices that ensure your code will be efficient and perform well. Get an accelerated but complete enough treatment of the fundamentals of Java necessary to get you started. Design your first app using prototyping and other design methods. Build your first Android app using the code given over the course of the book. Finally, debug and distribute your first app on Google Play or other Android app store. After reading this book, youll have your first app ready and on the app store, earning you the prestige and the money you seek. What youll learn How to get a quick start to learning Android to build your first Android app How the Android development process works and what is the usual workflow How to design an Android app User Interface (UI) How to add interactivity and functionality to your Android appsWho this book is for This book is for those who have some programming experience but who are new to the Android mobile platform. This book is ideal for those who may be coming from iOS programming/development to learn about this other most popular mobile platform, Android. Table of Contents Building Your Android Software Development Environment Exploring Android App Development: Building Your First Hello World App using the Lingo A Java for Android Primer: Enhancing our Hello World Application Designing User Interface Layouts via Android ViewGroup and Activity Classes Using Intents and Events to make an Android Application Interactive Populating a UI Design with Android Widgets via Androids View Class Introduction to Graphics Design in Android: Concepts and Techniques Compositing in Android: Advanced Graphical User Interface Design Android Image Animation: Frame Animation Using XML Constructs Android Vector Animation: Procedural Animation via XML Constructs An Introduction to Digital Video: Video Concepts and Data Optimization Playing Digital Video in Android Apps using the Android VideoView Class An Introduction to Digital Audio: Audio Concepts and Data Optimization Playing Digital Audio in Android Apps using the Android MediaPlayer Class Audio Sequencing for Android Apps using the Android SoundPool Class Using Services to make your Android Application Functional Using Broadcast Receivers to allow an Android Application to Communicate Using Intents to Invoke Android Inter-Application Programming Using Androids SQLite Class to store and access Custom Data Appendix A

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Learn Android App Development

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Wallace Jackson

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Learn Android App Development

Copyright 2013 by Wallace Jackson

This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. Exempted from this legal reservation are brief excerpts in connection with reviews or scholarly analysis or material supplied specifically for the purpose of being entered and executed on a computer system, for exclusive use by the purchaser of the work. Duplication of this publication or parts thereof is permitted only under the provisions of the Copyright Law of the Publishers location, in its current version, and permission for use must always be obtained from Springer. Permissions for use may be obtained through RightsLink at the Copyright Clearance Center. Violations are liable to prosecution under the respective Copyright Law.

ISBN-13 (pbk): 978-1-4302-5746-2

ISBN-13 (electronic): 978-1-4302-5747-9

Trademarked names, logos, and images may appear in this book. Rather than use a trademark symbol with every occurrence of a trademarked name, logo, or image we use the names, logos, and images only in an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of the trademark.

The use in this publication of trade names, trademarks, service marks, and similar terms, even if they are not identified as such, is not to be taken as an expression of opinion as to whether or not they are subject to proprietary rights.

The images of the Android Robot (01 / Android Robot) are reproduced from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License. Android and all Android and Google-based marks are trademarks or registered trademarks of Google, Inc., in the U.S. and other countries. Apress Media, L.L.C. is not affiliated with Google, Inc., and this book was written without endorsement from Google, Inc.

While the advice and information in this book are believed to be true and accurate at the date of publication, neither the authors nor the editors nor the publisher can accept any legal responsibility for any errors or omissions that may be made. The publisher makes no warranty, express or implied, with respect to the material contained herein.

President and Publisher: Paul Manning

Lead Editor: James Markham

Technical Reviewer: Michael Thomas

Editorial Board: Steve Anglin, Mark Beckner, Ewan Buckingham, Gary Cornell, Louise Corrigan, Morgan Ertel, Jonathan Gennick, Jonathan Hassell, Robert Hutchinson, Michelle Lowman, James Markham, Matthew Moodie, Jeff Olson, Jeffrey Pepper, Douglas Pundick, Ben Renow-Clarke, Dominic Shakeshaft, Gwenan Spearing, Matt Wade, Tom Welsh

Coordinating Editor: Mark Powers

Copy Editor: Editorial Advantage, LLC

Compositor: SPi Global

Indexer: SPi Global

Artist: SPi Global

Cover Designer: Anna Ishchenko

Distributed to the book trade worldwide by Springer Science+Business Media New York, 233 Spring Street, 6th Floor, New York, NY 10013. Phone 1-800-SPRINGER, fax (201) 348-4505, e-mail orders-ny@springer-sbm.com , or visit www.springeronline.com . Apress Media, LLC is a California LLC and the sole member (owner) is Springer Science + Business Media Finance Inc (SSBM Finance Inc). SSBM Finance Inc is a Delaware corporation.

For information on translations, please e-mail rights@apress.com , or visit www.apress.com .

Apress and friends of ED books may be purchased in bulk for academic, corporate, or promotional use. eBook versions and licenses are also available for most titles. For more information, reference our Special Bulk SaleseBook Licensing web page at www.apress.com/bulk-sales .

Any source code or other supplementary materials referenced by the author in this text is available to readers at www.apress.com/9781430257462 . For detailed information about how to locate your books source code, go to www.apress.com/source-code/ .

This book is dedicated to everyone in the open source community who is working diligently to make professional level software and new media development tools available for everybody to use to achieve their dreams and goals. Last, but certainly not least, to my family, friends, and neighbors for their help, assistance, and those great late night BBQs.

Contents at a Glance

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