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Andy Beane - 3D Animation Essentials

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Andy Beane 3D Animation Essentials
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3D Animation Essentials: summary, description and annotation

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3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry, this must-have book shows you what it takes to create compelling and realistic 3D imagery.
Serves as the first step to understanding the language of 3D and computer graphics (CG)
Covers 3D animation basics pre-production, modeling, animation, rendering, and post-production
Dissects core 3D concepts including design, film, video, and games
Examines what artistic and technical skills are needed to succeed in the industry
Offers helpful real-world scenarios and informative interviews with key educators and studio and industry professionals.

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Acquisitions Editor Mariann Barsolo Development Editor Candace English - photo 1
Acquisitions Editor Mariann Barsolo Development Editor Candace English - photo 2

Acquisitions Editor: Mariann Barsolo

Development Editor: Candace English

Technical Editor: Keith Reicher

Production Editor: Liz Britten

Copy Editor: Sharon Wilkey

Editorial Manager: Pete Gaughan

Production Manager: Tim Tate

Vice President and Executive Group Publisher: Richard Swadley

Vice President and Publisher: Neil Edde

Book Designer: Happenstance Type-O-Rama

Compositor: Craig Johnson, Happenstance Type-O-Rama

Proofreader: Nancy Bell

Indexer: Ted Laux

Project Coordinator, Cover: Katherine Crocker

Cover Designer: Ryan Sneed

Cover Image: Andy Beane

Copyright 2012 by John Wiley & Sons, Inc., Indianapolis, Indiana

Published simultaneously in Canada

ISBN: 978-1-118-14748-1

ISBN: 978-1-118-22579-0 (ebk.)

ISBN: 978-1-118-23905-6 (ebk.)

ISBN: 978-1-118-26379-2 (ebk.)

No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning or otherwise, except as permitted under Sections 107 or 108 of the 1976 United States Copyright Act, without either the prior written permission of the Publisher, or authorization through payment of the appropriate per-copy fee to the Copyright Clearance Center, 222 Rosewood Drive, Danvers, MA 01923, (978) 750-8400, fax (978) 646-8600. Requests to the Publisher for permission should be addressed to the Permissions Department, John Wiley & Sons, Inc., 111 River Street, Hoboken, NJ 07030, (201) 748-6011, fax (201) 748-6008, or online at http://www.wiley.com/go/permissions .

Limit of Liability/Disclaimer of Warranty: The publisher and the author make no representations or warranties with respect to the accuracy or completeness of the contents of this work and specifically disclaim all warranties, including without limitation warranties of fitness for a particular purpose. No warranty may be created or extended by sales or promotional materials. The advice and strategies contained herein may not be suitable for every situation. This work is sold with the understanding that the publisher is not engaged in rendering legal, accounting, or other professional services. If professional assistance is required, the services of a competent professional person should be sought. Neither the publisher nor the author shall be liable for damages arising herefrom. The fact that an organization or Web site is referred to in this work as a citation and/or a potential source of further information does not mean that the author or the publisher endorses the information the organization or Web site may provide or recommendations it may make. Further, readers should be aware that Internet Web sites listed in this work may have changed or disappeared between when this work was written and when it is read.

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Library of Congress Control Number: 2011945005

TRADEMARKS: Wiley, the Wiley logo, and the Sybex logo are trademarks or registered trademarks of John Wiley & Sons, Inc. and/or its affiliates, in the United States and other countries, and may not be used without written permission. All other trademarks are the property of their respective owners. John Wiley & Sons, Inc. is not associated with any product or vendor mentioned in this book.

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Dear Reader,

Thank you for choosing 3D Animation Essentials. This book is part of a family of premium-quality Sybex books, all of which are written by outstanding authors who combine practical experience with a gift for teaching.

Sybex was founded in 1976. More than 30 years later, were still committed to producing consistently exceptional books. With each of our titles, were working hard to set a new standard for the industry. From the paper we print on, to the authors we work with, our goal is to bring you the best books available.

I hope you see all that reflected in these pages. Id be very interested to hear your comments and get your feedback on how were doing. Feel free to let me know what you think about this or any other Sybex book by sending me an email at . Customer feedback is critical to our efforts at Sybex.

Best regards,

Neil Edde Vice President and Publisher Sybex an Imprint of Wiley To my wife - photo 3

Neil Edde

Vice President and Publisher

Sybex, an Imprint of Wiley

To my wife, Heather, and my boys, Ollie and Max, thank you for all of the patience you have shown me during all of my fretting and for picking up my slack around the house to allow me to complete this project.

Acknowledgments

This book allowed me to write out in a formal form information I am asked about weekly as a professor at Ball State Universityquestions such as What kind of jobs are there in 3D animation? and Where will I have to move to, to work in 3D animation? To the prospective students and their parents who have been asking these questions, this book is for you.

I would first like to thank my fantastic wife for supporting me during the writing of this book. Also I would like to thank Mariann Barsolo for giving me the chance to write this book and for helping me through the whole process. Thanks to Candace English, my development editor, for helping me make this book understandable and worth reading. Thank you to my technical editor, Keith Reicher, for helping me keep it real and correct. I would like to thank Larry Richman for giving me a recommendation that started this whole endeavor and for giving me my start in the education world. I would also like to thank the entire Sybex production team for making this book look great. I would like to thank everyone who helped me by talking about his book and creating images for me to use. They look good.

About the Author

Andy Beane is an animation artist who has been teaching and working in the field since 2002. He currently oversees the animation major at Ball State University in Indiana and previously taught animation at the Art Institute of CaliforniaOrange County. His production experience includes a childrens television show pilot with Xzault Studio, Coming Undone music video, and Barnyard from Paramount Pictures. He wrote curriculum for the Autodesk Animation Academy 2010 and is also a board member of the MG Collective, an Indiana-based motion graphics and animation community group. He has an MFA in computer animation from the Academy of Art University in San Francisco.

Introduction

What is 3D animation? What kind of jobs are there in the field? How does 3D animation get created? What is the future of 3D animation? These are all questions that are asked by someone who is looking to pursue 3D animation as a career or hobby and are reasons this book was written. The answers to these questions are not always easy to find and definitely not in one location, so this book can be used as a reference to answer your personal questions about the animation industry.

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