Thomas Mooney [Thomas Mooney] - Unreal Development Kit Game Design Cookbook
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- Book:Unreal Development Kit Game Design Cookbook
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- Publisher:Packt Publishing
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- Year:2012
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Unreal Development Kit Game Design Cookbook: summary, description and annotation
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Over 100 recipes to accelerate the process of learning game design with UDK book.
An intermediate, fast-paced UDK guide for game artists
The quickest way to face the challenges of game design with UDK
All the necessary steps to get your artwork up and running in game
Part of Packts Cookbook series: Each recipe is a carefully organized sequence of instructions to complete the task as efficiently as possible
In Detail
UDK is a free, world class game editing tool and being so powerful it can be daunting to learn. This guide offers an excellent set of targeted recipes to help game artists get up to speed with game designing in UDK.
Unreal Development Kit Game Design Cookbook contains everything you need to jumpstart your game design efforts. The lessons are aimed squarely at the artists field of production, with recipes on asset handling, creating content within the editor, animation and visual scripting to get the content working in gameplay.
Unreal Game Development Kit Game Design Cookbook exposes how real-time environments are built using UDK tools. Key features are examined assets, animation, light, materials, game controls, user interface, special effects, and game interactivity - with the view of making UDK technically accessible so users can transcend technique and focus on their creative design process. The book has well prepared recipes for level designers and artists of all levels. It covers core design tools and processes in the editor, particularly setting up characters, UI approaches, configuration and scripting gameplay. It is a technical guide that allows game artists to go beyond just creating assets, and it includes creative, extensive demonstrations that extend on mere functionality.
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