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Author: Dr. Axel Rauschmayer
From: Exploring ES6
This book is about ECMAScript 6 (whose official name is ECMAScript 2015), a new version of JavaScript.
In order to understand this book, you should already know JavaScript. If you dont: my other book Speaking JavaScript is free online and teaches programmers all of JavaScript (up to and including ECMAScript 5).
- You decide how deep to go: This book covers ECMAScript 6 in depth, but is structured so that you can also quickly get an overview if you want to.
- Not just what, also why: This book not only tells you how ES6 works, it also tells you why it works the way it does.
- Thoroughly researched: In order to make sense of ES6, I have consulted many sources:
- The language specification (to which youll occasionally find pointers in this book)
- The es-discuss mailing list
- The TC39 meeting notes
- Scientific papers
- Documentation on features in other languages that inspired ES6 features
- And more
This book covers ES6 with three levels of detail:
- Quick start: Begin with the chapter collects all of these overview sections in a single location.
- Solid foundation: Each chapter always starts with the essentials and then increasingly goes into details. The headings should give you a good idea of when to stop reading, but I also occasionally give tips in sidebars w.r.t. how important it is to know something.
- In-depth knowledge: Read all of a chapter, including the in-depth parts.
Other things to know:
- Recommendations: I occasionally recommend simple rules. Those are meant as guidelines, to keep you safe without you having to know (or remember) all of the details. I tend to favor mainstream over elegance, because most code doesnt exist in a vacuum. However, Ill always give you enough information so that you can make up your own mind.
- Forum: The Exploring ES6 homepage links to a forum where you can discuss questions and ideas related to this book.
- Errata (typos, errors, etc.): On the Exploring ES6 homepage, there are links to a form for submitting errata and to a list with submitted errata.
I started writing this book long before there were implementations of ES6 features, which required quite a bit of research. Essential sources were:
- The es-discuss mailing list
- TC39 meeting notes
- The ECMAScript language specification
- The old ECMAScript Harmony wiki
- Scientific papers (e.g. the ones written about ES6 proxies) and other material on the web.
- Asking around to fill remaining holes (the people who answered are acknowledged throughout the book)
ECMAScript 5 introduced language modes: Strict mode makes JavaScript a cleaner language by changing its semantics, performing more checks and throwing more exceptions. Consult Sect. Strict Mode in Speaking JavaScript for more information. The legacy/default mode is called non-strict mode or sloppy mode.
Strict mode is switched on via the following line (which does nothing in ECMAScript versions before ES5):
'use strict'
;
If you put this line at the beginning of a file, all code in it is in strict mode. If you make this line the first line of a function, only that function is in strict mode.
Using a directive to switch on strict mode is not very user friendly and was one of the reasons why strict mode was not nearly as popular in ES5 as it should be. However, ES6 modules and classes are implicitly in strict mode. Given that most ES6 code will live in modules, strict mode becomes the de-facto default for ES6.
The term protocol has various meanings in computing. In the context of programming languages and API design, Im using it as follows:
A protocol defines interfaces (signatures for methods and/or functions) and rules for using them.
The idea is to specify how a service is to be performed. Then anyone can perform the service and anyone can request it and they are guaranteed to work together well.
Note that the definition given here is different from viewing a protocol as an interface (as, for example, Objective C does), because this definition includes rules.
Given a method call obj.m()
, obj
is the receiver of the method call and accessible via this
inside the method.
The (type) signature of a function describes how the function is to be called, what its inputs and its output are. Im using the syntax established by Microsoft TypeScript and Facebook Flow in this book. An example of a signature:
parseInt
(
string
:
string
,
radix
?
:
number
)
:
number
You can see that parseInt()
expects a string and a number and returns a number. If the type of a parameter is clear, I often omit the type annotation.
The ES6 language specification uses internal slots to store internal data. In the spec, internal slots are accessed as if they were properties whose names are in square brackets:
O
.[[
GetPrototypeOf
]]()
Two things differentiate them from properties:
- They are not read via get operations and written via set operations.
- They are only known to the spec and not accessible from JavaScript. For example: the link between an object and its prototype is the internal slot
[[Prototype]]
. The value of that slot cannot be read directly via JavaScript, but you can useObject.getPrototypeOf()
to do so.
How exactly internal slots are stored is left unspecified. Some may not even exist in actual JavaScript implementations.
The ECMAScript spec uses a data structure called environment to store the variables of a scope. An environment is basically a dictionary that maps variable names to values. A binding is an entry in an environment, storage space for a variable.
Destructive operations (methods, functions) modify their parameters or their receivers. For example, push()
modifies its receiver arr
:
In contrast, concat()
creates a new Array and does not change its receiver arr
:
The API of a class C
is usually documented as follows:
C
constructor- Static
C
methods C.prototype
methods
In English, I capitalize JavaScript terms as follows:
- The names of primitive entities are not capitalized: a boolean value, a number value, a symbol, a string. One reason why Im doing this is because TypeScript and Flow distinguish:
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