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Paul McFedries - Web Design Playground: HTML & CSS the Interactive Way

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Paul McFedries Web Design Playground: HTML & CSS the Interactive Way
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SummaryWeb Design Playground takes you step by step from writing your first line of HTML to creating interesting and attractive web pages. In this project-based book, youll use a custom online workspace, the books companion Playground, to design websites, product pages, photo galleries, and more.Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.About the TechnologyHow do top designers learn to create beautiful web pages and intuitive user experiences? Great examples, expert mentoring, and lots of practice! Written by web designer and master teacher Paul McFedries, this unique book shapes and sharpens your skills in HTML, CSS, and web page design.About the BookWeb Design Playground takes you step by step from writing your first line of HTML to creating interesting, attractive web pages. In this project-based book, youll use a custom online workspace to design websites, product pages, photo galleries, and more. Dont worry about setting up your own servers and domain namesthe book comes with a free playground which lets you experiment without any of that! You can concentrate on core skills like adding images and video and laying out the page, plus learning typography, responsive design, and the other tools of the web trade.Whats inside
  • Getting started with HTML, CSS, and web design
  • A free, fully interactive web design workspace
  • Working with images, color, and fonts
  • Full-color illustrations throughout
About the ReaderIf you can use a browser, youre ready to create web pages!About the AuthorPaul McFedries has written nearly 100 books, which have sold over four million copies world-wide.Table of Contents
    PART 1 - GETTING STARTED WITH HTML AND CSS
  1. Getting to Know HTML and CSS
  2. Building Your First Web Page
  3. Adding Structure to Your Page
  4. Formatting Your Web Page
  5. Project: Creating a Personal Home Page
  6. PART 2 - WORKING WITH IMAGES AND STYLES
  7. Adding Images and Other Media
  8. Learning More About Styles
  9. Floating and Positioning Elements
  10. Styling Sizes, Borders, and Margins
  11. Project: Creating a Landing Page
  12. PART 3 - LAYING OUT A WEB PAGE
  13. Learning Page Layout Basics
  14. Creating Page Layouts with Flexbox
  15. Designing Responsive Web Pages
  16. Making Your Images and Typography Responsive
  17. Project: Creating a Photo Gallery
  18. PART 4 - MAKING YOUR WEB PAGES SHINE
  19. More HTML Elements for Web Designers
  20. Adding a Splash of Color to Your Web Designs
  21. Enhancing Page Text with Typography
  22. Learning Advanced CSS Selectors
  23. Project: Creating a Portfolio Page

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Web Design Playground
HTML + CSS the Interactive Way

Paul McFedries

Picture 1

Manning

Shelter Island

For online information and ordering of this and other Manning books, please visit www.manning.com. The publisher offers discounts on this book when ordered in quantity.

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Manning Publications Co.

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PO Box 761

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2018 by Manning Publications Co. All rights reserved.

No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by means electronic, mechanical, photocopying, or otherwise, without prior written permission of the publisher.

Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in the book, and Manning Publications was aware of a trademark claim, the designations have been printed in initial caps or all caps.

Recognizing the importance of preserving what has been written, it is Mannings policy to have the books we publish printed on acid-free paper, and we exert our best efforts to that end. Recognizing also our responsibility to conserve the resources of our planet, Manning books are printed on paper that is at least 15 percent recycled and processed without the use of elemental chlorine.

Manning Publications Co.

20 Baldwin Road

PO Box 761

Shelter Island, NY 11964

Development editor: Karen Miller

Technical development editors: Doug Sparling and Helen Sparling

Review editor: Aleksandar Dragosavljevi

Production editor: Deirdre Hiam

Copyeditor: Kathy Simpson

Proofreader: Michelle Melani

Technical proofreader: Louis Lazaris

Typesetting: Happenstance Type-O-Rama

Cover designer: Monica Kamsvaag

ISBN 9781617294402

Printed in the United States of America

For Karen and Chase

Preface

In todays world, lots of people crave the experience of expressing themselves online. They can do that through fixed-format media such as Facebook, Twitter, and Instagram, but for many people, these sites are too restrictive. Instead, they prefer to build their own presence on the web, and the way to do that with the maximum amount of freedom and creativity is to learn HTML and CSS.

In programming circles, many people believe that the best way to learn how to code is by coding. Reading about the language is fine and necessary, but if you really want to learn the language, you must use it. My own belief is that the best way to learn to code is to play with code. For HTML and CSS, this means two things:

  • In standard HTML/CSS teaching, youre given some codea tag, say, or a templateand are told how it works. In playful HTML/CSS teaching, youre given some code and encouraged to play with it: change the font size, expand the padding, apply colors, and so on.
  • In standard HTML/CSS teaching, youre given simple or trivial examples, such as the classic Hello World! demonstration. In playful HTML/CSS teaching, youre given substantive, useful projects to build from scratch and customize to suit your needs.

This spirit of playfulness and experiment pervades Web Design Playground, and I encourage you to view HTML and CSS as tools for creativity and expression.

Acknowledgments

The English essayist Joseph Addison once described an editor as someone who rides in the whirlwind and directs the storm. I dont know if thats true for editors in some of the more sedate publishing nooks (novels and cookbooks and such), but I think it applies perfectly to the rigors of computer-book editing. Why? Well, the computer industry (and the web in particular) is so exacting that even the teensiest authorial (or editorial) lapse could result in a book that sows confusion and consternation rather than certainty and delight.

The good folks at Manning Publications minimize book blunders by subjecting each manuscript to a barrage of reviews, not only by editorial specialists, but also by a team of dedicated outsiders (in a process I call gang reviewing). Instead of a process in which single-digit numbers of eyeballs look at the manuscript, a Manning book is scrutinized by dozens, so you get a book that contains accurate and relevant information and a book that has passed muster with some of the sharpest eyes and ears in the business. My name may be the only one that appears on the cover, but tons of people had a big role in creating what you now hold in your hands. Those reviewers were Conor Redmond, Eric Cantuba, Itai Polatnick, Jose San Leandro, Liam Kemp, Nitin Ainani, Prabhuti Prakash, Richard Fieldsend, Sachin Kumar, Scott Dierbeck, Sebastian Maier, Shawn Eion Smith, Thomas Overby Hansen, Vasile Boris, and Zoheb Ainapore. Of those I worked with directly, Id like to extend warm thanks to publisher Marjan Bace, acquisitions editor Brian Sawyer, development editor Karen Miller, editorial director Bert Bates, development manager Rebecca Rinehart, designer Monica Kamsvaag, review editor Aleksandar Dragosavljevic, MEAP coordinator Matko Hrvatin, assistant acquisitions editor Nicole Butterfield, technical editors Doug Sparling and Helen Sparling, technical proofreader Louis Lazaris, copyeditor Kathy Simpson, proofreader Michelle Melani, production editor Deirdre Hiam, design editor Janet Vail, and quality reviewer Barbara Mirecki.

The members of the editorial team arent the only people who had their fingers in this publishing pie. Flip back a few pages, and youll find a list of other professionals who worked long and hard to produce this book. I tip my authorial hat to all of them. Id also like to thank all the people who took the time to review the early manuscripts of the book and to offer comments and suggestions. Your couple of cents worth was very much appreciated.

Finally, Id be remiss if I didnt extend a hearty and heartfelt thanks to my agent, Carole Jelen, whose hard work made this project possible and whose breathtaking knowledge of the technical-publishing industry fills me with awe and makes me grateful every day to have Carole working on my behalf.

About This Book

In this book, I teach you how to create beautiful web pages in no time flat. I understand that the very idea of trying to create something that looks as good as what you see on the web sounds like an intimidating challenge. However, its my goal in this book to show you that its quite straightforward and that anyone can build an attractive and sophisticated web page with his or her bare hands. I even try to havegasp!a little irreverent fun as I go along.

Youll also be happy to know that this book doesnt assume that you have any experience in web design, HTML, or CSS. You start from scratch and slowly build your knowledge until, before you know it, you have your very own tract of web real estate. All the information is presented in short, easy-to-digest chunks that you can skim to find the information you want. The online Web Design Playground (https://webdesignplayground.io) also offers instruction and exercises that you can work through to hone your knowledge.

Im assuming that you have a life away from your computer screen, so Web Design Playground is set up so that you dont have to read it from cover to cover. If you want to know how to add an image to your web page, for example, turn to the chapter that covers working with images (that would be Chapter 6). Beginners, however, will want to read at least chapters 1 through 4 before moving on to more esoteric topics. To make things easier to find, the following section gives you a summary of the books 20 chapters (and one appendix).

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