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Hillar - Swift 3 Object-Oriented Programming

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Hillar Swift 3 Object-Oriented Programming
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Cover -- Credits -- About the Author -- Acknowledgement -- About the Reviewer -- www.PacktPub.com -- Customer Feedback -- Table of Contents -- Preface -- Chapter 1: Objects from the Real World to the Playground -- Installing the required software on Mac OS -- Installing the required software on Ubuntu Linux -- Working with Swift 3 on the web -- Capturing objects from the real world -- Generating classes to create objects -- Recognizing variables and constants to create properties -- Recognizing actions to create methods -- Organizing classes with UML diagrams -- Working with API objects in the Xcode Playground -- Exercises -- Test your knowledge -- Summary -- Chapter 2: Structures, Classes, and Instances -- Understanding structures, classes, and instances -- Understanding initialization and its customization -- Understanding deinitialization and its customization -- Understanding automatic reference counting -- Declaring classes -- Customizing initialization -- Customizing deinitialization -- Creating the instances of classes -- Exercises -- Test your knowledge -- Summary -- Chapter 3: Encapsulation of Data with Properties -- Understanding elements that compose a class -- Declaring stored properties -- Generating computed properties with setters and getters -- Combining setters, getters, and a related property -- Understanding property observers -- Transforming values with setters and getters -- Creating values shared by all the instances of a class with type properties -- Creating mutable classes -- Building immutable classes -- Exercises -- Test your knowledge -- Summary -- Chapter 4: Inheritance, Abstraction, and Specialization -- Creating class hierarchies to abstract and specialize behavior -- Understanding inheritance -- Declaring classes that inherit from another class -- Overriding and overloading methods -- Overriding properties.;Annotation

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Swift 3 ObjectOriented Programming - Second Edition

Swift 3 ObjectOriented Programming - Second Edition

Copyright 2017 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: January 2016

Second edition: February 2017

Production reference: 1210217

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham

B3 2PB, UK.

ISBN 978-1-78712-039-6

www.packtpub.com

Credits

Author

Gastn C. Hillar

Copy Editor

Muktikant Garimella

Reviewer

Cecil Costa

Project Coordinator

Ulhas Kambali

Commissioning Editor

Ashwin Nair

Proofreader

Safis Editing

Acquisition Editor

Reshma Raman

Indexer

Pratik Shirodkar

Content Development Editors

Divij Kotian

Vikas Tiwari

Graphics

Jason Monteiro

Technical Editor

Jijo Maliyekal

Production Coordinator

Shraddha Falebhai

About the Author

Gastn C. Hillar is Italian and has been working with computers since he was eight. Hebegan programming with the legendary Texas TI-99/4A and Commodore 64 homecomputers in the early 80s. He has a bachelor's degree in computer science (graduated with honors), and an MBA (graduated with an outstanding thesis). At present, Gastn is an independent IT consultant and a freelance author who is always looking for new adventures around the world.

He has been a senior contributing editor at Dr. Dobbs and has written more than a hundred articles on software development topics. Gastn was also a former Microsoft MVP in technical computing. He has received the prestigious Intel Black Belt Software Developer award eight times.

He is a guest blogger at Intel Software Network (http://software.intel.com). You can reach him at gastonhillar@hotmail.com and follow him on Twitter at http://twitter.com/gastonhillar. Gastns blog is http://csharpmulticore.blogspot.com.

He lives with his wife, Vanesa, and his two sons, Kevin and Brandon.

Acknowledgement

At the time of writing this book, I was fortunate to work with an excellent team at Packt Publishing, whose contributions vastly improved the presentation of this book. Reshma Raman allowed me to provide her with ideas to write an updated edition of Object-Oriented Programming with Swift 2 to cover Swift 3, and I jumped into the exciting project of teaching Object-Oriented Programming in the most promising programming language developed by Apple: Swift 3.

Vikas Tiwari helped me realize my vision for this book and provided many sensible suggestions regarding the text, format, and flow. The reader will notice his great work. Vikas took the great work Divij Kotian had done in the previous edition and helped me in this new edition. Its been great working with Reshma and Vikas in another project and I cant wait to work with them again. I would like to thank my technical reviewers and proofreaders for their thorough reviews and insightful comments. I was able to incorporate some of the knowledge and wisdom they have gained in their many years in the software development industry. This book was possible because they gave valuable feedback.The entire process of writing a book requires a huge amount of lonely hours. I wouldnt be able to write an entire book without dedicating some time to play soccer against my sons, Kevin and Brandon, and my nephew, Nicolas. Of course, I never won a match; however, I did score a few goals.

About the Reviewer

Cecil Costa , also know as Eduardo Campos in Latin countries, is a Euro-Brazilian freelance developer who has been learning about computers since getting his first 286 in 1990. From then on, he kept learning about programming languages, computer architecture, and computer science theory.Learning and teaching are his passions; this is the reason why he worked as a trainer and an author. He has been giving on-site courses for companies such as Ericsson, Roche, TVE (a Spanish television channel), and lots of others. He is also the author of Swift Cookbook First Edition and Swift 2 Blueprints, both by Packt Publishing. He will soon publish an iOS 10 programming video course.Nowadays, Cecil Costa teaches through online platforms, helping people from across the world.In 2008, he founded his own company, Conglomo Limited (http://www.conglomo.es), which offers development and training programs both on-site and online.Throughout his professional career, he has created projects by himself and also worked for different companies from small to big ones, such as IBM, Qualcomm, Spanish Lottery, and Dia%.He develops a variety of computer languages (such as Swift, C++, Java, Objective-C, JavaScript, Python, and so on) in different environments (iOS, Android, Web, Mac OS X, Linux, Unity, and so on), because he thinks that good developers needs to learn all kinds of programming languages to open their mind; only after this will they really understand what development is.Nowadays, Cecil is based in the UK, where he is progressing in his professional career as an iOS developer.

Id like to thank Rahul Nair for being a such professional and good person.

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