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Clayton - iOS 10 programming for beginners: begin your iOS mobile application development journey with this accessible, practical guide

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Clayton iOS 10 programming for beginners: begin your iOS mobile application development journey with this accessible, practical guide
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iOS 10 programming for beginners: begin your iOS mobile application development journey with this accessible, practical guide: summary, description and annotation

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Getting familiar with Xcode -- Building a foundation with Swift -- Digging deeper -- Digging into collections -- Starting the UI setup -- Setting up the UI -- Getting started with the grid -- Getting started with the list -- Working more with lists -- Where are we? -- Wheres my data? -- Foodie reviews -- Saving reviews -- Universal -- iMessages -- Notifications -- Just a peek -- Beta and store submission.;This book guides readers through every facet of iOS development, from Xcode and Swift--the building blocks of modern Apple development--to Playgrounds for beginners. Learn the core elements of iOS design, from tables to tab bars, as well as more advanced topics, such as gestures and animations, that can give your app the edge. Find out how to manage databases and integrate standard elements such as photos and GPS, and get guidance on beta testing with TestFlight.

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iOS 10 Programming for Beginners

iOS 10 Programming for Beginners

Copyright 2016 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: December 2016

Production reference: 1191216

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham B3 2PB, UK.

ISBN 978-1-78646-450-7

www.packtpub.com

Credits

Author

Craig Clayton

Reviewer

Fernando Rodrguez

Commissioning Editor

Ashwin Nair

Acquisition Editor

Reshma Raman

Content Development Editor

Divij Kotian

Technical Editor

Gebin George

Copy Editor

Charlotte Carneiro

Project Coordinator

Sheejal Shah

Proofreader

Safis Editing

Indexer

Tejal Daruwale Soni

Graphics

Jason Monteiro

Production Coordinator

Melwyn Dsa

About the Author

Craig Clayton is a self-taught, Senior iOS Engineer at Adept Mobile, which specializes in building mobile experiences primarily for NBA and NFL teams. He also volunteers as the organizer of the Suncoast iOS meetup group in the Tampa/St. Petersburg area, and prepares presentations and hands-on talks for the group as well as for other groups in the community.

He has worked with both adults and kids who wish to start learning how to program, or those who aspire to become iOS developers. On top of all that, starting in 2017 Craig has plans to launch Cocoa Academy online, which will specialize in bringing a diverse list of iOS courses. The courses will range from building apps to games for all programming levels.

I would like to thank my friends and family for their support, especially my mom, Corliss Smith. I hope that one day I will get to be there for you when you write your book. I would also like to thank Kim Smallman; you were amazing with your help and guidance in every step of the way. Since you are not a programmer, I really appreciated getting your feedback on things that beginners might not fully understand.

About the Reviewer

Fernando Rodrguez has more than 20 years of experience in developing and teaching other developers. Although currently specialized in the Apple stack of tools, he's a nerd of all trades with a strong interest in Big Data and automated trading.

Fernando has taught iOS development at the Big Nerd Ranch, Udacity, and Keep coding, ranging from Facebook developers to indie devs.

He was awarded for being an outstanding instructor at Udemy for his intro course to iOS development. This course was mentioned in the Financial Times, Venture beat, and Information Week.

I'd like to thank Sheejal Shah from Packt for her patience and Craig Clayton for his hard work.

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Preface

In this book, we will build a Restaurant Reservation app called Let's Eat. We will start the book off by exploring Xcode, our programming environment, which is also known as Interface Development Environment ( IDE ). Next, you will start learning the foundations of Swift, the programming language used in iOS apps. Once we are comfortable with the basics of Swift, we will dig deeper to build a more solid foundation.

After we have a solid foundation of using Swift, we will start creating the visual aspects of our Let's Eat app. During this process, we will work with storyboards and connect our apps structure together using segues. With our UI complete, we will go over the different ways that we can display data. To display our data in a grid, we will use Collection Views, and to display our data in a list, we will use Table Views.

We will also look at how to add basic and custom annotations on to a map. Finally, it's time to get real data; we will look at what an Application Programming Interface ( API ) is and how we can get real restaurant data into our Collection Views, Table Views, and Map.

We now have a complete app, but what about adding some bells and whistles? The first place we can add a feature will be on the restaurant detail page where we can add restaurant reviews. Here, users will be able to take or choose a picture and apply a filter on to their picture. They will also be able to give the restaurant a rating as well as a review. When they are done, we will save this data using Core Data.

Since we built our app to work on both iPhone and iPad, we should add the ability to make our app support iPad Multitasking. Doing this will allow our app to be open alongside another app at the same time.

If we want to be able to send our reservation to a friend, we can create a custom UI for iMessages, that will send them the details for the reservation along with the app it came from. The one thing missing from our app is the ability to notify the user with a custom notification to alert when they have an upcoming reservation.

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