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Stuart Grimshaw - Mastering macOS Programming

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Stuart Grimshaw Mastering macOS Programming
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Mastering macOS Programming: summary, description and annotation

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Take your macOS Sierra to the next level using the latest tools, designs, and best coding practices while developing with Swift 3.0

About This Book

  • Learn to harness the power of macOS with the elegance of the Swift programming language
    • Become highly competent in building apps on the macOS platform
    • Get the most in-depth guide with a hands-on approach on the latest version of macOS

      Who This Book Is For

      This book is for developers who have some experience with macOS and want to take their skills to next level by unlocking the full potential of latest version of macOS with Swift 3 to build impressive applications. Basic knowledge of Swift will be beneficial but is not required.

      What You Will Learn

    • Combine beautiful design with robust code for the very best user experience
    • Bring the best coding practices to the new macOS Sierra
    • See whats new in Swift 3.0 and how best to leverage the Swift language
    • Master Apples tools,...
  • Stuart Grimshaw: author's other books


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    Title Page Mastering macOS Programming Combine macOS programming with Cocoa - photo 1
    Title Page
    Mastering macOS Programming
    Combine macOS programming with Cocoa and Swift 3 to build powerful applications
    Stuart Grimshaw
    BIRMINGHAM - MUMBAI Copyright Mastering macOS Programming Copyright 2017 Packt - photo 2

    BIRMINGHAM - MUMBAI

    Copyright
    Mastering macOS Programming

    Copyright 2017 Packt Publishing

    All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

    Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

    Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

    First published: May 2017

    Production reference: 1300517

    Published by Packt Publishing Ltd.
    Livery Place
    35 Livery Street
    Birmingham
    B3 2PB, UK.

    ISBN 978-1-78646-169-8

    www.packtpub.com

    Credits

    Author

    Stuart Grimshaw

    Copy Editor

    Dhanya Baburaj

    Reviewer

    Fernando Rodrguez

    Project Coordinator

    Ritika Manoj

    Commissioning Editor

    Ashwin Nair

    Proofreader

    Safis Editing

    Acquisition Editor

    Divya Poojari

    Indexer

    Aishwarya Gangawane

    Content Development Editor

    Arun Nadar

    Graphics

    Jason Monteiro

    Technical Editors

    Akansha Bathija

    Shivani Mistry

    Production Coordinator

    Shantanu Zagade

    About the Author

    Stuart Grimshaw has programmed for Apple computers since the days before OS X and has been involved with developing for the Apple Watch since its release. Born in the UK and having lived in Germany and the Netherlands, he is currently a freelance iOS/tvOS/macOS developer in Auckland, New Zealand, where he works on some of Australia-New Zealand's largest video and TV delivery apps and leads the research and development of both watchOS and tvOS applications. He is passionate about the potential of the Apple Watch and Apple TV, as well as Apple's Swift programming language, and is a keen proponent of beach coding.

    About the Reviewer

    Fernando Rodrguez has more than 20 years of experience in developing and teaching other developers. Although he currently specializes in the Apple stack of tools, hes a nerd of all trades with a strong interest in big data and automated trading.

    He has taught iOS development at the Big Nerd Ranch, Udacity, and Keepcoding, ranging from Facebook developers to indie devs.

    He was awarded as an "Outstanding instructor" at Udemy for his introductory course to iOS development. This course was mentioned in the Financial Times, Venture beat, and InformationWeek.

    Code long and prosper!

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    Dedication

    For Jane.
    And because this book is twice as thick as the last one, for my mum too.
    Preface

    This book will take your Swift programming skills to a level at which you can work as a professional software engineer, using a step-by-step approach, ensuring that the introduction of each new concept is preceded by a thorough understanding of those preceding it.

    The book covers a range of technologies, particularly those that you'll typically need, if not on day one of a new project (or a new job), then at least pretty soon after. These include not just Apple's Xcode, but also the Terminal app, Git version control, package management, the Swift REPL, and the LLDB debugger, all of which are essential skills.

    Each chapter focuses on a particular topic or technology, giving you a deep dive into the skills and know-how that will take your work to a professional standard, in terms of code quality, maintainability, and robustness. This entails general topics, such as programming paradigms and design patterns, a general look at the Cocoa frameworks and their place in the macOS ecosystem, and of course specific technologies around networking, storage, and advanced graphics and animation.

    Furthermore, a significant portion of the text is devoted to such thorny issues as concurrency, asynchronous programming, and error handling.

    By the end of this book, you will be able to confidently approach projects of much greater size and complexity, and be well placed to comfortably deal with the various issues that all programming inevitably brings with it.

    Coding is a never-ending journey. This book aims to get you on the right track, and a fair way along it.

    What this book covers

    , Hello macOS, explores the context in which the rest of the book is set and takes a look at developing for Apple platforms in general, and the direction that development is heading in.

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