About This eBook
ePUB is an open, industry-standard format for eBooks. However, support of ePUB and its many features varies across reading devices and applications. Use your device or app settings to customize the presentation to your liking. Settings that you can customize often include font, font size, single or double column, landscape or portrait mode, and figures that you can click or tap to enlarge. For additional information about the settings and features on your reading device or app, visit the device manufacturers Web site.
Many titles include programming code or configuration examples. To optimize the presentation of these elements, view the eBook in single-column, landscape mode and adjust the font size to the smallest setting. In addition to presenting code and configurations in the reflowable text format, we have included images of the code that mimic the presentation found in the print book; therefore, where the reflowable format may compromise the presentation of the code listing, you will see a Click here to view code image link. Click the link to view the print-fidelity code image. To return to the previous page viewed, click the Back button on your device or app.
The Ultimate Players Guide to MINECRAFT
Stephen OBrien
800 East 96th Street,
Indianapolis, Indiana 46240 USA
The Ultimate Players Guide to Minecraft
Copyright 2014 by Que Publishing
All rights reserved. No part of this book shall be reproduced, stored in a retrieval system, or transmitted by any means, electronic, mechanical, photocopying, recording, or otherwise, without written permission from the publisher. No patent liability is assumed with respect to the use of the information contained herein. Although every precaution has been taken in the preparation of this book, the publisher and author assume no responsibility for errors or omissions. Nor is any liability assumed for damages resulting from the use of the information contained herein.
ISBN-13: 978-0-7897-5223-9
ISBN-10: 0-7897-5223-9
Library of Congress Control Number: 2013946682
Printed in the United States of America
Sixth Printing February 2014
Trademarks
All terms mentioned in this book that are known to be trademarks or service marks have been appropriately capitalized. Que Publishing cannot attest to the accuracy of this information. Use of a term in this book should not be regarded as affecting the validity of any trademark or service mark.
Minecraft is a trademark of Notch Development AB.
Warning and Disclaimer
Every effort has been made to make this book as complete and as accurate as possible, but no warranty or fitness is implied. The information provided is on an as is basis. The author and the publisher shall have neither liability nor responsibility to any person or entity with respect to any loss or damages arising from the information contained in this book.
Bulk Sales
Que Publishing offers excellent discounts on this book when ordered in quantity for bulk purchases or special sales. For more information, please contact U.S. Corporate and Government Sales
1-800-382-3419
For sales outside of the U.S., please contact
International Sales
Editor-in-Chief
Greg Wiegand Executive Editor
Rick Kughen Development Editor
Rick Kughen Managing Editor
Sandra Schroeder Project Editor
Seth Kerney Copy Editor
Gill Editorial Services Indexer
Ken Johnson Proofreader
Jess DeGabriele Technical Editor
Timothy L. Warner Publishing Coordinator
Kristen Watterson Book Designer
Mark Shirar Compositor
Bronkella Publishing
Contents at a Glance
APPENDIX A Crafting Recipes (Online)
Table of Contents
Appendix A Crafting Recipes (Online)
About the Author
Stephen OBrien is an Australian-born writer and entrepreneur currently residing in Sydney after too many years in Silicon Valley. He has previously written 27 books across multiple editions with publishers such as Prentice-Hall and Que, including several best-selling titles. He also founded Typefi, the worlds leading automated publishing system, and in his spare time he invented a new type of espresso machine called mypressi. He has been playing Minecraft since its earliest days and remains astounded at the unparalleled creativity it engenders.
Dedication
To Mika, who at age nine taught his dad to laugh hysterically at the sight of a pig riding up a mountain in a minecart. Laughs and love always, dear boy.
Acknowledgments
Its an authors dream to work with a talented team, and I feel like Im having a better dream than most. After 12 years away from Que working on entrepreneurial projects, I was incredibly fortunate to step straight back into the fold of a fantastic group. Id like to thank Rick Kughen for his outstanding project direction, polished editorial efforts, and always gentle prompting even as I started to run behind schedule. Rick, its such a true pleasure to work with you again. Seth Kerney, thank you for so smoothly shepherding this book through the numerous stages of the publishing process. Karen Gill, I appreciate your thorough, precise copyediting and constantly joyful feedback. Mark Shirar, you created a fantastic cover and page design. And Tim Warner, thanks for a technical edit that truly left no block uncovered, no cobblestone unturned.
Writing a book always feels a long leap into the dark, with the only light often being close family and friends. I thank you all, in particular my dad, Tony; my siblings, Justin, Adele, and Siobhan; my dear friend Laura; and everyone else who gave me no end of encouragement, best wishes, and a chorus of variations on the very Australian goodonya.
Last, but by no means least, thank you, Amy, for your constant love, support, and encouragement.
We Want to Hear from You!
As the reader of this book, you are our most important critic and commentator. We value your opinion and want to know what were doing right, what we could do better, what areas youd like to see us publish in, and any other words of wisdom youre willing to pass our way.
We welcome your comments. You can email or write to let us know what you did or didnt like about this bookas well as what we can do to make our books better.
Please note that we cannot help you with technical problems related to the topic of this book.
When you write, please be sure to include this books title and author as well as your name and email address. We will carefully review your comments and share them with the author and editors who worked on the book.
Email:
Mail: Que Publishing
ATTN: Reader Feedback
800 East 96th Street
Indianapolis, IN 46240 USA
Reader Services
Visit our website and register this book at quepublishing.com/register for convenient access to any updates, downloads, or errata that might be available for this book.
Introduction
Imagine waking one morning thrust from your soft, cozy bed into a strange new world. A square sun crosses the sky. You have no tools or weaponsnothing but your bare, knobby hands. You briefly survey the landscape. Hills and forests surround you. A cow lows in the distance.
On a hunch you look for a Horn of Plentyanything that may deliver something useful. Every other RPG youve played has plenty of stuff lying around. But its a fruitless search with no cache in sight. Curiously, though, one of your random clicks does dig a hole in the ground. Interesting. But how does it help? You try again. Another hole. Hmmm.