Embodied Metaphors in Film, Television, and Video Games
This book consolidates a promising line of research into the means by which metaphors in film and other media relate to embodiment, affect, and meaning. As such, it is an original and much-needed contribution.
Carl Plantinga, Calvin College, USA
In cognitive research, metaphors have been shown to help us imagine complex, abstract, or invisible ideas, concepts, or emotions. Contributors to this book argue that metaphors occur not only in language but in audiovisual media as well. This is all the more evident in entertainment media, which strategically sell their products by addressing their viewers immediate, reflexive understanding through pictures, sounds, and language. This volume applies conceptual metaphor theory (CMT) to film, television, and video games in order to analyze the embodied aesthetics and meanings of those moving images.
Kathrin Fahlenbrach is Professor of Film and Media Studies at the University of Hamburg, Germany.
Routledge Research in Cultural and Media Studies
1 Forensic Science in Contemporary American Popular Culture
Gender, Crime, and Science
Lindsay Steenberg
2 Moral Panics, Social Fears, and the Media
Historical Perspectives
Edited by Sin Nicholas and Tom OMalley
3 De-convergence in Global Media Industries
Dal Yong Jin
4 Performing Memory in Art and Popular Culture
Edited by Liedeke Plate and Anneke Smelik
5 Reading Beyond the Book
The Social Practices of Contemporary Literary Culture
Danielle Fuller and DeNel Rehberg Sedo
6 A Social History of Contemporary Democratic Media
Jesse Drew
7 Digital Media Sport
Technology, Power and Culture in the Network Society
Edited by Brett Hutchins and David Rowe
8 Barthes Mythologies Today
Readings of Contemporary Culture
Edited by Pete Bennett and Julian McDougall
9 Beauty, Violence, Representation
Edited by Lisa A. Dickson and Maryna Romanets
10 Public Media Management for the Twenty-First Century
Creativity, Innovation, and Interaction
Edited by Micha Gowacki and Lizzie Jackson
11 Transnational Horror Across Visual Media
Fragmented Bodies
Edited by Dana Och and Kirsten Strayer
12 International Perspectives on Chicana/o Studies
This World is My Place
Edited by Catherine Leen and Niamh Thornton
13 Comics and the Senses
A Multisensory Approach to Comics and Graphic Novels
Ian Hague
14 Popular Culture in Africa
The Episteme of the Everyday
Edited by Stephanie Newell and Onookome Okome
15 Transgender Experience
Place, Ethnicity, and Visibility
Edited by Chantal Zabus and David Coad
16 Radios Digital Dilemma
Broadcasting in the Twenty-First Century
John Nathan Anderson
17 Documentarys Awkward Turn
Cringe Comedy and Media Spectatorship
Jason Middleton
18 Serialization in Popular Culture
Edited by Rob Allen and Thijs van den Berg
19 Gender and Humor
Interdisciplinary and International Perspectives
Edited by Delia Chiaro and Raffaella Baccolini
20 Studies of Video Practices
Video at Work
Edited by Mathias Broth, Eric Laurier, and Lorenza Mondada
21 The Memory of Sound
Preserving the Sonic Past
Sen Street
22 American Representations of Post-Communism
Television, Travel Sites, and Post-Cold War Narratives
Andaluna Borcila
23 Media and the Ecological Crisis
Edited by Richard Maxwell, Jon Raundalen, and Nina Lager Vestberg
24 Representing Multiculturalism in Comics and Graphic Novels
Edited by Carolene Ayaka and Ian Hague
25 Media Independence
Working with Freedom or Working for Free?
Edited by James Bennett and Niki Strange
26 Neuroscience and Media
New Understandings and Representations
Edited by Michael Grabowski
27 American Media and the Memory of World War II
Debra Ramsay
28 International Perspectives on Shojo and Shojo Manga
The Influence of Girl Culture
Edited by Masami Toku
29 The Borders of Subculture
Resistance and the Mainstream
Edited by Alexander Dhoest, Steven Malliet, Barbara Segaert, and Jacques Haers
30 Media Education for a Digital Generation
Edited by Julie Frechette and Rob Williams
31 Spanish-Language Television in the United States
Fifty Years of Development Kenton T. Wilkinson
32 Embodied Metaphors in Film, Television, and Video Games
Cognitive Approaches
Edited by Kathrin Fahlenbrach
First published 2016
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2016 Taylor & Francis
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Library of Congress Cataloging in Publication Data
Embodied metaphors in film, television, and video games: cognitive approaches / edited by Kathrin Fahlenbrach.
pages cm. (Routledge research in cultural and media studies; 76)
Includes bibliographical references and index.
1. Mass media and language. 2. Metaphor. I. Fahlenbrach, Kathrin editor.
P96.L34E43 2015
302.2301'4dc23 2015019512
ISBN: 978-1-138-85083-5 (hbk)
ISBN: 978-1-315-72452-2 (ebk)
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