Matthew Johnson - Learning 2D Game Development with Unity: A Hands-On Guide to Game Creation
Here you can read online Matthew Johnson - Learning 2D Game Development with Unity: A Hands-On Guide to Game Creation full text of the book (entire story) in english for free. Download pdf and epub, get meaning, cover and reviews about this ebook. year: 2014, publisher: Addison-Wesley Professional, genre: Computer. Description of the work, (preface) as well as reviews are available. Best literature library LitArk.com created for fans of good reading and offers a wide selection of genres:
Romance novel
Science fiction
Adventure
Detective
Science
History
Home and family
Prose
Art
Politics
Computer
Non-fiction
Religion
Business
Children
Humor
Choose a favorite category and find really read worthwhile books. Enjoy immersion in the world of imagination, feel the emotions of the characters or learn something new for yourself, make an fascinating discovery.
- Book:Learning 2D Game Development with Unity: A Hands-On Guide to Game Creation
- Author:
- Publisher:Addison-Wesley Professional
- Genre:
- Year:2014
- Rating:3 / 5
- Favourites:Add to favourites
- Your mark:
Learning 2D Game Development with Unity: A Hands-On Guide to Game Creation: summary, description and annotation
We offer to read an annotation, description, summary or preface (depends on what the author of the book "Learning 2D Game Development with Unity: A Hands-On Guide to Game Creation" wrote himself). If you haven't found the necessary information about the book — write in the comments, we will try to find it.
The Unity Engine Tutorial for Any Game Creator
Unity is now the worlds #1 game engine, thanks to its affordability, continuous improvements, and amazing global community. With Unity, you can design, code, and author your game once, and then deploy it to multiple platforms, reaching huge audiences and earning maximum returns. Learning 2D Game Development with Unity will help you master Unity and build powerful skills for success in todays game industry. It also includes a bonus rundown of the new GUI tools introduced in Unitys version 4.6 beta.
With this indispensable guide, youll gain a solid, practical understanding of the Unity engine as you build a complete, 2D platform-style game, hands-on. The step-by-step project will get you started fast, whether youre moving to Unity from other engines or are new to game development.
This tutorial covers the entire development process, from initial concept, plans, and designs to the final steps of building and deploying your game. It illuminates Unitys newly integrated 2D toolset, covering sprites, 2D physics, game scripts, audio, and animations. Throughout, it focuses on the simplest and lowest-cost approaches to game development, relying on free software and assets. Everything youll need is provided.
Register your book at informit.com/title/9780321957726 to access assets, code listings, and video tutorials on the companion website.
Learn How To
- Set up your Unity development environment and navigate its tools
- Create and import assets and packages you can add to your game
- Set up game sprites and create atlas sheets using the new Unity 2D tools
- Animate sprites using keyframes, animation controllers, and scripting
- Build a 2D game world from beginning to end
- Establish player control
- Construct movements that feel right
- Set up player physics and colliders
- Create and apply classic gameplay systems
- Implement hazards and tune difficulty
- Apply audio and particle effects to the game
- Create intuitive game menus and interface elements
- Debug code and provide smooth error handling
- Organize game resources and optimize game performance
- Publish your game to the web for others to see and play
Matthew Johnson: author's other books
Who wrote Learning 2D Game Development with Unity: A Hands-On Guide to Game Creation? Find out the surname, the name of the author of the book and a list of all author's works by series.