Oliver Villar - Learning Blender: A Hands-On Guide to Creating 3D Animated Characters
Here you can read online Oliver Villar - Learning Blender: A Hands-On Guide to Creating 3D Animated Characters full text of the book (entire story) in english for free. Download pdf and epub, get meaning, cover and reviews about this ebook. year: 2017, publisher: Addison-Wesley, genre: Home and family. Description of the work, (preface) as well as reviews are available. Best literature library LitArk.com created for fans of good reading and offers a wide selection of genres:
Romance novel
Science fiction
Adventure
Detective
Science
History
Home and family
Prose
Art
Politics
Computer
Non-fiction
Religion
Business
Children
Humor
Choose a favorite category and find really read worthwhile books. Enjoy immersion in the world of imagination, feel the emotions of the characters or learn something new for yourself, make an fascinating discovery.
- Book:Learning Blender: A Hands-On Guide to Creating 3D Animated Characters
- Author:
- Publisher:Addison-Wesley
- Genre:
- Year:2017
- Rating:5 / 5
- Favourites:Add to favourites
- Your mark:
Learning Blender: A Hands-On Guide to Creating 3D Animated Characters: summary, description and annotation
We offer to read an annotation, description, summary or preface (depends on what the author of the book "Learning Blender: A Hands-On Guide to Creating 3D Animated Characters" wrote himself). If you haven't found the necessary information about the book — write in the comments, we will try to find it.
Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing
Now fully updated for Blender 2.78b and beyond, Learning Blender, Second Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the powerful new selection and modeling tools, as well as high-efficiency improvements related to other parts of the project such as texture painting, shading, rigging, rendering, and compositing.
Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques.
The rich companion website (blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time youre done, youll be ready to create outstanding characters for all mediaand youll have up-to-date skills for any 3D project, whether it involves characters or not.
- Learn Blenders updated user interface, navigation, and selection techniques
- Create your first scene with Blender and the Blender Render and Cycles render engines
- Organize an efficient, step-by-step pipeline to streamline workflow in any project
- Master modeling, unwrapping, and texturing
- Bring your character to life with materials and shading
- Create your characters skeleton and make it walk
- Use Camera Tracking to mix 3D objects into a real-world video
- Transform a raw rendered scene into the final result using Blenders compositing nodes
Oliver Villar: author's other books
Who wrote Learning Blender: A Hands-On Guide to Creating 3D Animated Characters? Find out the surname, the name of the author of the book and a list of all author's works by series.